Hey all, just some small editing questions to help me with my work...
1.) Is there any way to restrict the production of units to a few cities (a la the way the army can only be built in the city with the Academy)?
2.) A while ago, I was browsing through the CivII site and something that struck me was the symbols most of the units had with them (usually within the shield but not always). Added some color to the game, which I think CivIII lacks. I attempted to do this, Willem I don't know if you remember but your comments helped a lot, but for some reason every time I put the graphics in the game I would just see a distorted rendition of the graphic and the game would freeze. I did my work in PSP7 and Animation shop (both trial verisions), and everything looked fine in those programs. Any ideas on what might be happening?
3.) How do you change the visual range of a unit, i. e. how far it can see?
4.) Trying to make two kinds of sea transports, landing craft and freighters. Landing craft would only opperate in coastal and sea squares and carry light units. Freighters operate in all squares and can carry all units. The trick is, I want landing craft to be able to unload into any square while I want freighters to need a port facility (city). I figured that to get the LC to only carry light units, I would take the unload flag from "heavy units" so that they could only roll off a LC if it was in a city. I can't think of a way to keep them off LCs entirely. This of course would mean the freighters only advantage would be its increased capacity (LC capacity would be 2). Anyone have any comments on this (the reason for this is to have a more involved Battle of the Atlantic).
1.) Is there any way to restrict the production of units to a few cities (a la the way the army can only be built in the city with the Academy)?
2.) A while ago, I was browsing through the CivII site and something that struck me was the symbols most of the units had with them (usually within the shield but not always). Added some color to the game, which I think CivIII lacks. I attempted to do this, Willem I don't know if you remember but your comments helped a lot, but for some reason every time I put the graphics in the game I would just see a distorted rendition of the graphic and the game would freeze. I did my work in PSP7 and Animation shop (both trial verisions), and everything looked fine in those programs. Any ideas on what might be happening?
3.) How do you change the visual range of a unit, i. e. how far it can see?
4.) Trying to make two kinds of sea transports, landing craft and freighters. Landing craft would only opperate in coastal and sea squares and carry light units. Freighters operate in all squares and can carry all units. The trick is, I want landing craft to be able to unload into any square while I want freighters to need a port facility (city). I figured that to get the LC to only carry light units, I would take the unload flag from "heavy units" so that they could only roll off a LC if it was in a city. I can't think of a way to keep them off LCs entirely. This of course would mean the freighters only advantage would be its increased capacity (LC capacity would be 2). Anyone have any comments on this (the reason for this is to have a more involved Battle of the Atlantic).
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