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  • #76
    [QUOTE] Originally posted by Modo44

    It applies up to Demigod for all I know. I did not try Deity. The idea is to get that one tech before the AI, and use it to strip them of all (or most) of their cash.

    this is a way to do things that i manage to do quite well from chieftain to regent level,but at emperor once i reached literature first the other civ didn't want to pay much cash for it as most of the times at emperor they have,'couse of the bonus they start with,so much bigger army that they try to extort that rather than pay.......

    but when i try to sell them something should i consider to ask only a lump of money or maybe GpT better?
    as for the others things that you mentioned(extort them tech and similar)
    as they,like i said before,almost always have a bigger army than mine, is very difficult to get!!!!
    tried even the ultra archer rush!!!!

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    • #77
      Originally posted by kiurkugord
      this is a way to do things that i manage to do quite well from chieftain to regent level,but at emperor once i reached literature first the other civ didn't want to pay much cash for it as most of the times at emperor they have,'couse of the bonus they start with,so much bigger army that they try to extort that rather than pay.......
      If they do not pay cash, it is because either they do not have it, or they are close to researching the tech already. But note that you can often get a tech for a tech and some gold (not the mountain you would need without the tech to offer). Then it is good to pay something. And if you can, buy the techs only one civ has. This way you will have two techs to sell to the next trading partner. Also, learn which techs the AI is late to get, and try to research those first. And remember that civ that was the first to one tech—this is the first one to be stripped of all gold as soon as you have something new to sell.

      Originally posted by kiurkugord
      but when i try to sell them something should i consider to ask only a lump of money or maybe GpT better?
      Lump sum, then as much gpt as is available. Of course, getting techs and luxuries is even better.

      Originally posted by kiurkugord
      as for the others things that you mentioned(extort them tech and similar)
      as they,like i said before,almost always have a bigger army than mine, is very difficult to get!!!!
      tried even the ultra archer rush!!!!
      Many things could be said in general, but this is no good without taking a look. Please, post a save, or at least a screenie with description, and you will surely get some good advice.
      Seriously. Kung freaking fu.

      Comment


      • #78
        Originally posted by Modo44

        If they do not pay cash, it is because either they do not have it, or they are close to researching the tech already. But note that you can often get a tech for a tech and some gold (not the mountain you would need without the tech to offer). Then it is good to pay something. And if you can, buy the techs only one civ has. This way you will have two techs to sell to the next trading partner. Also, learn which techs the AI is late to get, and try to research those first. And remember that civ that was the first to one tech—this is the first one to be stripped of all gold as soon as you have something new to sell.


        Lump sum, then as much gpt as is available. Of course, getting techs and luxuries is even better.


        Many things could be said in general, but this is no good without taking a look. Please, post a save, or at least a screenie with description, and you will surely get some good advice.

        yes,but what about the fact that at emperor they start with and build a bigger army than mine at a faster way?
        despite my efforts to create as much military units as i can the most of the other civs have always a superior number!!!!
        in the last game ,after i'v tried to attack another one in the early 60-70 turns managed even to get a Gl with whom i've rushed the great library,but after a while they all start a war against me the suckers!
        now i'm in inferior number and also if with the great library i can keep the pace with techs it will be very hard to hold this multiple attack!!!!
        is there a way to create an army better than the others at emperor?

        ps
        as for the save and a screenie i don't know how to do that!
        once i'v downloaded a save from some other who posted when i start to view(after i'v extracted it in civ3ver 1,29f file )it appears the message not valid loaded file,and i'm not able to see it;
        what can you tell me about it?

        Comment


        • #79
          Well, Kiurk, there are a lot of threads on this topic.

          If you go back to the start of the thread you will see Theseus stressing the fundamentals.

          Early game success is related to tile utilization and correct building. The AI does not see the difference between a Warrior and a Swordsman, so you can keep them away by building cheap units.

          So what if they all attack you? AI is clumsy and can be tricked. You might lose a city on your fringe but that will not affect your eventual game. Stave off one Civ - bash another until it caves in, go after the next weakest, or strongest. Turtle up and fight from within cities.

          Be aware that if you give it any excuse, the AI will pile on. I hate that, but it does it. Don't let a war linger on or other Civs will pick you out as the weak victim.

          The problem with answering questions about "what to do" is that the game operates as a system. If you decide to archer rush, then you are giving up production of city improvements and probably delaying tech advances. You need to compensate somehow. Do you become warmonger and beat techs out of your neighbors? If you do that, then picking on weak neighbors probably won't work because they will be weak in techs.

          Early wars for me are about taking out a weak neighbor either for expansion or so that I don't have to do it later. Otherwise I only do "pruning" or resource wars.

          Look at the game as a system. Work towards optimizing Theseus' seven "pillars." Don't focus on single details.

          Also, on Emperor, I NEVER worry about getting GLib. If it were to fall into my lap, I would take it. No biggie otherwise. As someone pointed out in some other good thread long ago, none of the Wonders are necessary - well except maybe for ToE and maybe UN.

          Go find the Ducki thread about settler pumps. Go read Vels messages about early game development. Don't focus on a single aspect of the game but build on them all and most important - make them work together!

          And a last BTW - the jump to Emperor requires new thinking. You need to have new and more focused technique. You also need to have plans that proceed throughout the game. Don't make new decisions on a turn by turn basis. Think about how you want the whole game to turn out.


          Golden Bear

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          • #80
            in one match i'm playing at monarch, in the initial location for the capital i hav around the capital two shielded grassland other tiles of desert and some plains and if i irrigate something it appears after the capital has reached size 3 or 4 ,the message :the citizens die 'couse of the conditions "irrigated plains".......
            this seems to me weird ,given that the plains are to be irrigated!!!!
            i can't explain this ****ing message.............

            Comment


            • #81
              [QUOTE] Originally posted by kiurkugord
              in one match i'm playing at monarch, in the initial location for the capital i hav around the capital two shielded grassland other tiles of desert and some plains and if i irrigate something it appears after the capital has reached size 3 or 4 ,the message :the citizens die 'couse of the conditions "irrigated plains".......
              this seems to me weird ,given that the plains are to be irrigated!!!!
              i can't explain this ****ing message.............:angry
              i really can't make heads or tail of this message!!!!!!!!!!!!

              Comment


              • #82
                sorry for the delay, i don't have a regular net connection so i can only post when i get the chance.

                it sounds like you're getting the dreaded flood-plains disease. are you using a us version of the game? if not, it might just be a problem with the translation. flood plains will cause disease, but it's nothing to get upset about. in the long term, it shouldn't make that much difference.

                as far as your archer rushes go,..
                the archer rush can be a very powerful tactic. it's important to remember that it's just one possible tactic. just because it can be powerful doesn't mean it will work every time.

                in fact, i'd say the archer rush is one tactic that is highly dependent on good fortune. good planning helps, of course. you need to consider who your oponents are. did you pick the right civ to target? your starting location might not be ideal for an archer rush. again it really takes some experience to recognise the right conditions to justify an archer rush.

                in other words, you probably didn't do anything wrong,.. the archer rush is a gamble. sometimes it pays off and sometimes it doesn't. most of the people who are successful at it only learned through trial and error.

                yes,but what about the fact that at emperor they start with and build a bigger army than mine at a faster way?
                despite my efforts to create as much military units as i can the most of the other civs have always a superior number!!!!
                it seems to me that this is exactly what theseus is talking about in this thread. you're trying to put the roof on a building that's got no walls.

                workers and tile use is what allows you to build the strength to break the ai's power cycle. an early rush can be a useful gamble, but if you get the basics right, it shouldn't matter whether you use it or not.

                really any other advice i could give is just a guess without seeing a few screenshots

                how to...
                start civ and choose the location you want to capture as a screenshot
                hit the 'print screen button'
                open the 'paint' accessory
                paste (ctrl-v) the image into paint
                save it as c:\my pictures\screenshot.jpg
                start a new thread or go to an existing thread and select 'post reply'
                at the top of the 'post reply' screen you will see this,..
                [IMG]C:\DATA\Copykids\Damien\Personal\temp\img_eg.jpg[/IMG]
                select the'img' button
                in the pop-up window, type c:\my pictures\screenshot.jpg
                click ok
                I don't know what I am - Pekka

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                • #83
                  i'm using a civ3 italian version(don't know if i can put a screenie even of this version as you pointed out;i'll give a try,anyway) ...................
                  the right term is "flood plains" as you said(wrong about plains!),and this thing prevents my capital from growing more than 3,or 4 size!!!!
                  i play with the germans..........
                  the nearest civs are india and france(to those i aim my rush);further ones are england ,china and russians!

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                  • #84
                    another thing is that tha AI always signs alliances with each other against me as soon as i start a war (after writing discovery)against a civ,but if i try to sign an alliance with a civ i don't get anything!!!!

                    Comment


                    • #85
                      Originally posted by kiurkugord
                      another thing is that tha AI always signs alliances with each other against me as soon as i start a war (after writing discovery)against a civ,but if i try to sign an alliance with a civ i don't get anything!!!!
                      They will sign alliances with you only if you have things they want. Usually that means loads of cash and/or a technology or two. Rarely — resources or luxuries. You only need to sign a few alliances, and let the AIs pull others in...
                      Last edited by Modo44; June 5, 2005, 07:36.
                      Seriously. Kung freaking fu.

                      Comment


                      • #86
                        just wondering, are you careful about declaring war? you know how the french are - quite happy for you to seek their utter destruction - as long as you do so in the most courteous and diplomatic manner.

                        at emperor level and above it is important to take steps to safeguard your reputation, or be prepared for the consequences. the correct protocol is;
                        1. do not have any troops on enemy territory when you declare war
                        2. contact the target civ
                        at the bottom of the dimplomacy screen, select 'active'
                        click on 'peace treaty' / 'ok'
                        click on 'peace treaty' again and 'destroy them they are scum'
                        you can do this at the start of a turn and still be free to move your units to attack after declaring war.

                        the other civ's will get very angry with you if you don't use a proper declaration of war, and (i think) that will make it easier for france to gain allies.
                        I don't know what I am - Pekka

                        Comment


                        • #87
                          i don't know if i will find these notes on the italian version of civ3(those about to print an image and similar) and not even those about the proper declaration of war!
                          by the way,the fact that tha capital has flood plains around(two tiles) and that makes the population die(the city won't grow more than size 4 and this is not a tiny problem !!!!)
                          it has two SG(which are to be mined in the despotism, i suppose),then deserts tile(irrigation i think) and plains tile(which are to be irrigated i think);
                          as for the location of the other city there is a problem about to make in such a way,according to what is written in the ultra early archer rush, as to have in every city(the 4 ones for the purpose) 2 food and two shields in two tiles,'couse of the corruption of the other city from the capitol(the second one already loses one shield for the corruption!)........and that all makes that tactic delay by many turns!!!!
                          the wheat and the horse on plains are to be mined aren't they?!
                          i think i have to build the most part of units in the capital 'couse of the delay of the other cities to build units!!!!and i have to build temples(or some cultural improvements in almost every city) ASAP, couse i've noticed that even if create almost as many cities as the AI i'm always behind as amount of territory!!!!

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                          • #88
                            Except for the annoying famine/disease thing, you can usually get a decent settler pump out of flood plains if you have something to mine nearby. You might need to have two and alternate settler-(other unit). That will keep you up with the AI for expansion.

                            In terms of the rest of it, you need to work the happiness slider on Emp and do it almost every turn as your cities grow. Did you secure luxuries? These are crucial in order to allow you spare a little cash from the happiness slider.

                            Germans aren't necessarily the Civ I would recommend for a first Emperor attempt. I think that the Americans are pretty easy and almost any civ with Agricultural will make expansion easier.

                            You might consider doing restarts and trying different things on your different attempts. You are very much in a learning situation.

                            BTW, warrior-worker-warrior(-granary) is a good general purpose build for new cities. Of course if you have scouts you may want to alter this, etc.

                            If you like, you can make a save game (not autosave) and post it here where people can look at it and give you advice.


                            Golden Bear

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                            • #89
                              .
                              Last edited by Aqualung71; June 6, 2005, 12:41.
                              So if you meet me have some courtesy, have some sympathy and some taste
                              Use all your well-learned politesse, or I'll lay your soul to waste

                              Re-Organisation of remaining C3C PBEMS

                              Comment


                              • #90
                                Originally posted by Golden Bear
                                Except for the annoying famine/disease thing, you can usually get a decent settler pump out of flood plains if you have something to mine nearby. You might need to have two and alternate settler-(other unit). That will keep you up with the AI for expansion.


                                that's to say i should have at least two cities with flood plains around?!

                                In terms of the rest of it, you need to work the happiness slider on Emp and do it almost every turn as your cities grow. Did you secure luxuries? These are crucial in order to allow you spare a little cash from the happiness slider.

                                the game i'm currently playing at is on monarch level!


                                Germans aren't necessarily the Civ I would recommend for a first Emperor attempt. I think that the Americans are pretty easy and almost any civ with Agricultural will make expansion easier.

                                i want to destroy them all,the suckers

                                You might consider doing restarts and trying different things on your different attempts. You are very much in a learning situation.

                                civ 3 is not an easy strategic game at all!

                                BTW, warrior-worker-warrior(-granary) is a good general purpose build for new cities. Of course if you have scouts you may want to alter this, etc.

                                i'll make a try!

                                If you like, you can make a save game (not autosave) and post it here where people can look at it and give you advice.


                                don't know if with the italian version can do that!

                                Golden Bear

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