As you know, ancient-age units fit well in the curve:
Cost/10 = (MajorStrength - 1) + 0.5 * (MinorStrength - 1) + Movement - UU
Where UU is 1 if the unit is a UU or 0 if it's not.
Gallic swordsmen would have a cost of 35 according to this curve.
But before you change the cost of this unit, you have to be very careful not to unbalance the unit. Firaxis' playtesters chose a cost of 50 for a reason, and I suspect that the reason was that a warrior upgrade was too powerful with a lower cost Gallic Swordsman.
What about giving the Gauls both Swordsmen and Gallic Swordsmen, but with the UU in its own branch of the upgrade chain?
Warrior->Swordsman->Med. Infantry->Riflemen
Gallic Swordsman->Rifleman
That way players would have to build Gallic Swordsmen from scratch, and at cost of 40 this would not be unbalancing because they will not be able to build many of them. Otherwise, with a cost of 40 you would need just 10 warriors and 600 gold to mount a virtually invincible force (at least against the AI).
Cost/10 = (MajorStrength - 1) + 0.5 * (MinorStrength - 1) + Movement - UU
Where UU is 1 if the unit is a UU or 0 if it's not.
Gallic swordsmen would have a cost of 35 according to this curve.
But before you change the cost of this unit, you have to be very careful not to unbalance the unit. Firaxis' playtesters chose a cost of 50 for a reason, and I suspect that the reason was that a warrior upgrade was too powerful with a lower cost Gallic Swordsman.
What about giving the Gauls both Swordsmen and Gallic Swordsmen, but with the UU in its own branch of the upgrade chain?
Warrior->Swordsman->Med. Infantry->Riflemen
Gallic Swordsman->Rifleman
That way players would have to build Gallic Swordsmen from scratch, and at cost of 40 this would not be unbalancing because they will not be able to build many of them. Otherwise, with a cost of 40 you would need just 10 warriors and 600 gold to mount a virtually invincible force (at least against the AI).
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