What are the optimal number of cities you want based on each map size? How does the computer build so many military units so fast?
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Optimal Number of Cities/AI Armies
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Re: Optimal Number of Cities/AI Armies
Originally posted by tarzan052566
What are the optimal number of cities you want based on each map size?
Originally posted by tarzan052566
How does the computer build so many military units so fast?
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at higher levels the AI also gets: build bonusses ( I.E. costs less shields to complete units, buildings,....)
He also gets more free units (no upkeep payments)Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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Re: Re: Optimal Number of Cities/AI Armies
Originally posted by Der PH
The more, the betterUp the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
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zulu9812, adding cities to the perimeter of your empire only effect corruption in core cities if you have a Communist government. Otherwise, corruption and waste are lowest in the capitol, 2nd-lowest in the city closest to the capitol, 3rd-lowest in the city 2nd-closest to the capitol, and so on.
There is a huge thread on this topic: "Everything You Ever Wanted to Know About Corruption" by Alexman, if I recall correctly."God is dead." - Nietzsche
"Nietzsche is dead." - God
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