WWII Pacific Theatre of Operation (Japan)
Scenario file is at end of this post
Political/geographical screenshot maps are in next post (readme)
Units for the scenario are in the 3rd post
This is my first scenario for civ3. This one is mainly about naval warfare in the pacific during ww2.
This is the final version. I would like to add stuff later on though. IMO this scenario makes naval warfare fun.
The AI will send attack fleet to naval chokepoints, subs will be your nightmare, and more.
I tried to make the scenario to be kept on a fast pace, with minimal cities and units. However turns still take a
while to complete, its like a civ3 game in modern age, with about a dozen cities. You also have to manage a multi front
war set across 2 continents and 1 ocean, not forgetting that you manage land/air/sea forces, and the defense of each
region.
If you follow the first or second goal, you know your turns are limited so this makes things much different.
When playing be careful of the Russians (Stalin's Soviet Union). You start at war with the Soviets (among other civs), so
defend yourself appropriately on the russian front (Manchuria area). Don't expect the soviets to be nice neighbors, there
tanks will try to blitz right through you right at the start (Stalin is dying to get a golden age..)
Bombers are lethal at sea and ground. Artillery is lethal to ground units. Battleships are lethal to sea units.
Destroyers can upgrade to AEGIS cruisers, but the scenario isnt meant to go on that long (robotics).
When taking over cities, remember that most cities already have a significant industrial strength. It's up to you
if you want to destroy that industrial strength, or capture it. Since turns are short in reserve, building a factory
takes up a large portion of the time avaialble for the war.
Remember that air trade is off, and only sea and coast tiles can do water trade. also don't move any naval unit in
an ocean square or else it might sink !!
Watchout for enemy subs..
Pick something to research when you start. Either radio or economics (both required to advance an era).
Don't forget to install the units and please post comments after you try out my scenario or if you have any questions, etc!
Thanks!
Scenario file is at end of this post
Political/geographical screenshot maps are in next post (readme)
Units for the scenario are in the 3rd post
This is my first scenario for civ3. This one is mainly about naval warfare in the pacific during ww2.
This is the final version. I would like to add stuff later on though. IMO this scenario makes naval warfare fun.
The AI will send attack fleet to naval chokepoints, subs will be your nightmare, and more.
I tried to make the scenario to be kept on a fast pace, with minimal cities and units. However turns still take a
while to complete, its like a civ3 game in modern age, with about a dozen cities. You also have to manage a multi front
war set across 2 continents and 1 ocean, not forgetting that you manage land/air/sea forces, and the defense of each
region.
If you follow the first or second goal, you know your turns are limited so this makes things much different.
When playing be careful of the Russians (Stalin's Soviet Union). You start at war with the Soviets (among other civs), so
defend yourself appropriately on the russian front (Manchuria area). Don't expect the soviets to be nice neighbors, there
tanks will try to blitz right through you right at the start (Stalin is dying to get a golden age..)
Bombers are lethal at sea and ground. Artillery is lethal to ground units. Battleships are lethal to sea units.
Destroyers can upgrade to AEGIS cruisers, but the scenario isnt meant to go on that long (robotics).
When taking over cities, remember that most cities already have a significant industrial strength. It's up to you
if you want to destroy that industrial strength, or capture it. Since turns are short in reserve, building a factory
takes up a large portion of the time avaialble for the war.
Remember that air trade is off, and only sea and coast tiles can do water trade. also don't move any naval unit in
an ocean square or else it might sink !!
Watchout for enemy subs..
Pick something to research when you start. Either radio or economics (both required to advance an era).
Don't forget to install the units and please post comments after you try out my scenario or if you have any questions, etc!
Thanks!
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