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On the Utility and Use of Marines

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  • MattPilot

    Turn 1 after my invasion, Tibi destroyed every unit I had left behind in his territory.

    Turn 2, he started moving a Stack towards my border.
    (He was hampered by me pillaging his roads with Explorers & foresting tiles to limit his movements.)

    His ally, Imtoops, has also begun to move a stack towards my border.
    Again..Imtoops has been slowed by me pillaging roads & planting forests.

    Turn 3
    Tibi's stack has moved into position...but before he can attack..I destroy it and take all of his artillary

    Imtoops stack, is still a few turns away.


    Mat... I have never had slaves when I disband a city. Perhaps the slaves you got, were workers that were hiding in the city when you attacked.
    "No Comment"

    Comment


    • Raze when capture will give you slaves. Abandon after capture will not. I don't think raze on capture is an option in PBEM, is it? [None of my PBEMs have allowed a situation where I could capture a city, for a very long while now.]
      (\__/)
      (='.'=)
      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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      • I think the reason transports hold 6 is if you are loading an army.
        They have held 8 since day 1.

        Comment


        • I was dead silent upon reading all that, Hot_E...

          Up until I saw the 'doughnut' result. Sorry, I couldn't help but actually laugh out loud! I'm so glad I'm alone in this computer lab - they might have noticed I'm not actually working.....

          Full kudos to Tib for his sportsmanship Sorry for laughing dude, but, wow!
          Consul.

          Back to the ROOTS of addiction. My first missed poll!

          Comment


          • Originally posted by vmxa1
            I think the reason transports hold 6 is if you are loading an army.
            They have held 8 since day 1.
            Ok, I stand corrected.... or corrupted.....actually, I'm sitting.

            "Information Assimilated" :salute:

            Thanks,

            Steven
            "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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            • Transports in CivIII/PTW carried 8 units. In Conquests, they carry 6.

              -Arrian
              grog want tank...Grog Want Tank... GROG WANT TANK!

              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

              Comment


              • Originally posted by Arrian
                Transports in CivIII/PTW carried 8 units. In Conquests, they carry 6.

                -Arrian
                Correct, but the game was before C3C came out. Ah, so hard to keep it straight, which game are we discussing. I should have been clearer, sorry.

                Comment


                • Originally posted by notyoueither
                  Ahh. So not all of his interior cities were empty. How many were defended?
                  I loaded the save before the attack, and New Thebes (the FP) was defended by one Inf. By mistake, I suppose, because all my other inner cities were empty (except for Pi-Ramesse, which was close to the shore and also defended by one inf). Damn it, I was planning to bring in at least one infantry per city in my undefended core. Too late ...

                  Second question, who will now keep at least 1 inf per city regardless of position once anyone gets near Marines (or an earlier defender if Berzerks are out there)?


                  Except for Pi-Ramesses and Giza I lost all my top10 cities (in terms of size, production, commerce and culture) and I don't want to repeat this stunt ever again.
                  "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                  --George Bernard Shaw
                  A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                  --Woody Allen

                  Comment


                  • Originally posted by notyoueither
                    PS. This is exactly what I have been expecting ever since I first started playing around with Marines and finding that they seem to have a bonus when attacking from ship.
                    Isn't this true only for Conquests? I thought they don't have an attack bonus in PtW.
                    "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                    --George Bernard Shaw
                    A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                    --Woody Allen

                    Comment


                    • Originally posted by vmxa1
                      I was first wondering how many transports are we talking about?
                      If I saw a single transport, I eye ball it, but don't panic. If I see a second batch, I get very worried. If any of these have more than one transport I am going to get proactive.
                      I was worried. But I thought he would attack later, with tanks. Obviously I didn't realize that he can take one coastal city (and one - I thought - far from his transports) and then wreak havoc with his 3-move units, taking advantage of my own rails and the cultural borders of every conquered city. If I had realized this danger, I obviously would have reorganized my home defences.

                      My army was always strong vs. H_E, so there was also a chance that he is playing a bluff, parading his transports and making me spend my resources on building an even bigger army, while he would have been happily researching faster than me and then attack with superior units or win by spaceship launch.

                      What can I say? My thinking should decrease in quantity and increase in quality

                      Btw, I should have attacked with Cavalries, long ago (before infantries). The burden of being a builder and not a warmonger
                      "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                      --George Bernard Shaw
                      A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                      --Woody Allen

                      Comment


                      • Ah, I'm been missing some gems in this thread.

                        For my part, I was truely amazed when I saw Tibi's doughnut. When I figured out what had happened, I counted my luck stars that I was not the victim. The ocean I share with HE is very wide; so I may have been more suspicions, but I truly think I would have suffered the same fate.

                        Like Tibi, I did not expect attack until tanks (and before Mech. Inf.). Also since our previous (very brief) WW, I thought we had settled into a pattern. I did not think HE would launch an unprevoked surprise invasion. I obviously do not have the warmonger mentality.

                        I am very impressed with the results. It has definitely changed my defensive approach. It also has me worried about what else HE has planned. I hope that I'm not a victim of another Strategy thread.

                        Comment


                        • Originally posted by Tiberius
                          Isn't this true only for Conquests? I thought they don't have an attack bonus in PtW.
                          Back at the beginning of this thread (June 2002) you will see me thinking there is/was a bonus based on my experience with marines. I thought that due to the success I had with them in SP. I found it common for a single marine to kill a fortified infantry straight up, and frequent that a second marine would finish the job if the first failed, without extensive bombardment. This was anecdotal.

                          A bit later in the first 25 posts, you will see Catt testing this and concluding that the odds seemed normal, ie no bonus. I forgot all about that and went merrily on my way thinking there is a bonus.

                          Be that as it may, bonus or no bonus... Marines are nasty brutes for just what H_E did with them. All that changes is the quantity needed to effect the same result.
                          (\__/)
                          (='.'=)
                          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                          • Originally posted by Tiberius

                            I loaded the save before the attack, and New Thebes (the FP) was defended by one Inf. By mistake, I suppose, because all my other inner cities were empty (except for Pi-Ramesse, which was close to the shore and also defended by one inf).

                            So I got your Forbidden Palace as well !
                            I was hoping I would.
                            Thats why I went straight into your core...and accidently forgot about Pi-Ramesse.

                            As soon as I realised I skipped it (I checked the wonder screen), I made my biggest mistake by incorrectly checking how many units I had left.
                            New Thebes finally went down, and I didnt have any cav to take Pi_Ramesse.
                            If you say it had a inf. defending it, I probably couldnt take it anyway.

                            But I still was p!ssed for leaving it & Hoovers behind.

                            Giza was a coastal city, which I knew would have defenders..so I did not even try.


                            Originally posted by lmtoops
                            It also has me worried about what else HE has planned. I hope that I'm not a victim of another Strategy thread.
                            Trust me Leo ... I will make sure you will be the first to know

                            I just have to figure out how to kill your stack first
                            I dont care how much it costs, I demand more artillary !!!!!
                            "No Comment"

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                            • i'm just curious, when you destroy great wonders, can you rebuild them?

                              Comment


                              • Originally posted by MattPilot
                                i'm just curious, when you destroy great wonders, can you rebuild them?
                                No you cannot rebuild them.
                                You cannot rebuild destroyed Small Wonders, can you??

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