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cities on water with new editor

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  • #46
    Originally posted by Willem
    You can probably use the city as a landbridge, and get units into it, if you just have some sort of transport vessel in the city itself. At least that's how it worked in SMAC.
    Then why would you need the city? Just make a line of transports. Ahh, put they can only hop to one and then their turn is over......

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    • #47
      Originally posted by GhengisFarb


      Then why would you need the city? Just make a line of transports. Ahh, put they can only hop to one and then their turn is over......
      Plus a city has a major defense bonus compared to just a single ship in the water.

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      • #48
        Originally posted by GhengisFarb You cannot move land troops into the city, not even marines because the game still considers the terrain water.

        You can attack the city with ships.
        Yuck! Maybe you could make a unit, make it immoble, give it a defense value that compares to ship attack strength, and change its picture to a marine.

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        • #49
          Originally posted by Willem


          Plus a city has a major defense bonus compared to just a single ship in the water.
          Ahh, but I don't think you're allowed to place a city next to an existing city so you would still have to use boats in between......
          Last edited by GhengisFarbâ„¢; August 10, 2002, 08:29.

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          • #50
            What happens when you look at the birds-eye-view of a water city?

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            • #51
              Come on, I can't test it myself.

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