The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Sn00py
Did you realise your 'have a nice day's are some of the most annoying things I have ever come across in my life? LOL
I tend to agree with you on that one. I usually read my email first thing in the morning, and it bugs the hell out of me dealing with someone who's disgustingly cheerful at that time of the day. At least until I've managed to get a few cups of coffee in me.
the have a nice day is sincere , and has no harm in it ,
cursing is something else , .....
topic , maybe we shall be able to settle on mountains , ...that shall be fun , ......
as long as the AI follows the rules that you give it , it shall be fine .
have a nice day
Actually I was puzzled too the first couple of times I crossed some of your posts, panag. I guess I'm on that coffee-wagon too.
The first thing I'm going to do with that flag is to keep mountains off the place-city-list, and remove the flag from tundra and desert. I think it will give a nice touch.
Actually still with 6 billion people on earth most of the landmass is without much permanent human life. Even one of seven continents is not really settled.
I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.
Actually I was puzzled too the first couple of times I crossed some of your posts, panag. I guess I'm on that coffee-wagon too.
The first thing I'm going to do with that flag is to keep mountains off the place-city-list, and remove the flag from tundra and desert. I think it will give a nice touch.
Actually still with 6 billion people on earth most of the landmass is without much permanent human life. Even one of seven continents is not really settled.
I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.
hi ,
intresting , ...
with some new terrain that is coming we could always include "ice" , where you cant settle , .....
Originally posted by Firebird
I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.
Exactly - the AI is settling for positional power. I do that as well.
I could see disallowing cities on desert, allowing them on coastal (historically, even ancient civs were able to 'build up' shallow water areas to build cities like the site of modern Mexico City) but not sea or ocean, and adding a new terrain 'glacier' or 'ice shelf' that disallowed cities.
There have been SO many times when the perfect city site is a square that's a lake or a coastal inlet.
That would make the game play kinda interesting.
PS:
HAVE A NICE DAY!
Sorry, couldn't resist. The voices made me do it.....
The big question ought to be: will water cities be allowed on just coastal squares, or will sea and ocean squares be allowed as well. What I mean to say is what is the point of playing with 80% water if you can build it up as if it were land.
There are certainly enough artistically able graphics modders out there to give us a proper “waterworld” unit. (Too bad Firaxis doesn’t have the better ones working in its' art department.)
And panag, just for kicks, for those “non-morning” people, for one day end all your posts with “Have a @#*&$ day! ” I bet that will put coffee spray on the monitor!
You can probably use the city as a landbridge, and get units into it, if you just have some sort of transport vessel in the city itself. At least that's how it worked in SMAC.
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