Before patch 1.21f I used to be able to pump up a city's production by stacking 7 Workers in a square and having 3 Plant Forrest, then have 4 Clear Forrest to give 10 shields back to that city. I could stack several 'crews' near a city and actually get large projects finished fairly quickly.
Since patch 1.21f this only works once per square. After the initial 10 shields returned to a city that square will not produce shields for that city again.
With such massive corruption (even w/ Courthouse & Police Station) the cities on the 'not my home' continent (away from Palace and FP) produce improvements VERY slowly. Using lumberjacking was the only way that I could get them to actually build anything in less than 50+ turns (and I'm not talking Wonders here, I'm just talking about Temples and such.)
Does anyone know of a way to re-enable this tactic, or any other tactics to help boost production amidst 90%+ corruption?
Since patch 1.21f this only works once per square. After the initial 10 shields returned to a city that square will not produce shields for that city again.
With such massive corruption (even w/ Courthouse & Police Station) the cities on the 'not my home' continent (away from Palace and FP) produce improvements VERY slowly. Using lumberjacking was the only way that I could get them to actually build anything in less than 50+ turns (and I'm not talking Wonders here, I'm just talking about Temples and such.)
Does anyone know of a way to re-enable this tactic, or any other tactics to help boost production amidst 90%+ corruption?
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