Okay, okay, I finally sat down and did it. After almost six months of complaining about not having suburbs in my Civ III game, I hopped into my comfy chair, opened my new PhotoShop 7, and began work on what I think turned out pretty cool.
So, to keep from making this a long speil about how I made suburbs in Civ II and felt it was much harder to impliment them in this game because there are few unspecific rule mods and only one form of irrigation (no irrigation and then farms), I'll just post a screen shot of one of my games using the mod (it looks alot better, really - this pic is terrible) and attach the file.
This is my second graphics mod for Civ III (my first were those "shields" for citizen happiness) and you can expect a couple of updates in the future (as well as a possible version of sprawl in midevil times using roads). Whatever.
Happy sprawling.
So, to keep from making this a long speil about how I made suburbs in Civ II and felt it was much harder to impliment them in this game because there are few unspecific rule mods and only one form of irrigation (no irrigation and then farms), I'll just post a screen shot of one of my games using the mod (it looks alot better, really - this pic is terrible) and attach the file.
This is my second graphics mod for Civ III (my first were those "shields" for citizen happiness) and you can expect a couple of updates in the future (as well as a possible version of sprawl in midevil times using roads). Whatever.
Happy sprawling.
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