I've been trying to help sort out another members problems with installing units. In the course of this endevour I made a pcx file with about 100 icons for him. New problems have cropped up and after a lot of testing I've found something new.
You can increase the number of spaces of the units_32 file and add multiple icons to the file. The editor sees them fine and it looks like no problems. If you create a unit and link it in the editor to any icon over #82 the game will either show no icon in the city screen build queue (I guess its gonna crash sometime soon) or it completely crashes as soon as you enter it. Re set the icon number to 82 or below and its fine.
Given that this is the same magic number (82) as causes problems for the tech tree icons (no more than 82) I think its real.
We're limited to 82 icons, of course we can re-use icons.
Wheres the logic in this? Thanks so much firaxis!
You can increase the number of spaces of the units_32 file and add multiple icons to the file. The editor sees them fine and it looks like no problems. If you create a unit and link it in the editor to any icon over #82 the game will either show no icon in the city screen build queue (I guess its gonna crash sometime soon) or it completely crashes as soon as you enter it. Re set the icon number to 82 or below and its fine.
Given that this is the same magic number (82) as causes problems for the tech tree icons (no more than 82) I think its real.
We're limited to 82 icons, of course we can re-use icons.
Wheres the logic in this? Thanks so much firaxis!
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