At last!  The space race mod is rebuilt for Civ3 v1.29!  Now I have been able to add new techs that help fix the modern age.
Space Race Mod v4.0
					Space Race Mod v4.0
- Completely reworked the modern age tech tree.  I think it makes perfect sense now.  Including three new techs - Deep Space Travel, Expert Systems, and Cryonics. 
- Moved the spaceship components to later techs,  increased cost of all space ship parts significantly.
- Moved Tac Nukes to Rocketry.  (Important since satelites which give ICBMs is now a prereq for space flight).
- Changed Americans to commercial/industrious, which is what we are after all.  Changed 'Washington' to 'Wasgington D.C.'.
- Changed Bank and Marketplace to reduce corruption (Banks and Markets can be regulated, besides the game needs more corruption reducing buildings).

 .
 . .  I haven't seen enough done to improve the weakest age in gameplay terms, IMHO.
 .  I haven't seen enough done to improve the weakest age in gameplay terms, IMHO. , as I play with own mods, and don't want to lose them. Generally, I have some of the changes there, need only the modern tech tree and SS components part. Will be some damn work.
, as I play with own mods, and don't want to lose them. Generally, I have some of the changes there, need only the modern tech tree and SS components part. Will be some damn work.
							
						
Comment