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Originally posted by Ghengis Brom
What if we haven't started Tournament 6 yet? Should we wait to install the patch until after we have completed the tournament?
yes. all saved games must be with the 1.16f version
Yovarei here are some instructions to download this game. I'm new at this too, so this might not be the best way but it is the only way that I know. So here goes.
First you'll have to have WinZip and Real Download installed. Both are available as free trial version downloads.
Choose the Alternative Download link. Then select "Unzip". The file will download, takes a minute or two with a phone connection. Then a WinZip intro screen will apppear, read and then agree. Click "Next" on the next two screens. Then click on "Select Different Folder". In the Select Folder window, type the following: (C:\Program Files\Infogrames Interactive\Civilization III\Saves). Click "OK" and then "Unzip Now". The game should now be installed into your Civ3 save file and you'll be ready to play. Hope this works for you. Good luck.
Last edited by White Elk; February 15, 2002, 10:49.
This is, by far, the best map (very colorful too) I have ever played.
Born on a tiny island, I wanted to bless them (Germans), but they decided to fight instead... no luck, they did not subsist.
Then new friends up North (British & Babylon) willing to trade at
their advantage only. I took some British cities which reverted back very quickly. I razed them except London of course. The
Babylonians didn't like the War Elephants (great leader) and left
the continent.
Enough territory for cultural or space victory, so I thought !
But their culture was strong enough to react from distant cities.
No other choice but destruction of British and Babylonian.
The third continent was mine, exception made for 3 Chinese cities.
Not able to live with strangers, I attack the Chinese, but their
allies (Aztecs and Japan) responded well. In my whole civ life.
I never saw so many Frigates and Galleons along the coast line
of my 3 continents. My answer was a very costly alliance with Egypt. Very long world war...
With Tanks / Warships protecting the coast and Democracy,
I concentrated on research... with a Space Victory in 1946.
space race victory in 1997. After eliminating the germans with war elephants, I did not expand off of the island, building only 8 cities, my four plus 3 german cities. Near the end, I upgraded to 1.17, so no attachment. The new J command was very helpful in moving my crew of 8 workers to various pollution sites.
a tad harder than tourney 5 but a better type of win... histographic really isn't that satisfying, isn't it?
finished off the germans before they even had the chance. fended off the english, then eventually destroyed them (but not before getting all their techs, kewl.) bit off a large chunk off the chinese empire then set my sights on the babylonians. destroyed the babs and then the chinese. figured that was enough then spent most of the time making sure that i had a tech lead over the other civs to ensure the win. built the UN but couldn't use it because all the other civs were pissed off at me...
had to hurry this one up because i really wanted to install the patch. i really like the stacked movement and the upgradable UUs.
I'd been wondering what would happen to me if I actually played out a game with a lousy starting position, and this certainly qualifies. No food bonuses on the home island, no rivers for irrigation and for big cities in the pre-aqueduct era, jungle all around (and not even playing an industrious civ with fast-working workers), and a small land mass shared with a none-too-friendly neighbor.
Still, I managed to do a few things right, and while not all of my calculated risks worked as well as I might have liked, none blew up spectacularly. (I hate to think what would have happened if someone tried landing on my homeland in force while practically every unit I owned was fighting overseas; as it was, the tiny landings that were attempted a couple times were easily repulsed.) The end result was a space race victory in 1852. I may try to make a story out of the game later.
This is my first time trying to submit a tournament save, so I hope I'm doing it right. If I'm not, someone please let me know.
Being weak militarily is a strong reason for the AI to see you as an easy victim, Sulla, but there are many others. Razing enemy cities can get you hated for life.
The Germans declared war right off the bat but we settled for a peace agreement soon after. I cut off their expansion efforts and harrased their settlers for a while, limiting them to only three cities. Then in 730 BC we went at it, and in 490 BC they were conquered just as Colossus was built.
The next several years were spent building infrastructure and in preperation for the invasion of the lush English continent. In 290 AD the Great Lighthouse was built and I launched the assault, taking the Eastern most city on the continent the next turn and positioning the assault on London for the following turn. The English cities fell much easier than I had expected and by 440 AD I had taken all the cities on the continent, as well as all but two of their expasion cities to the East. They were willing to agree to peace for a pile of per turn gold, so I agreed, and set my gunsights on the Babylonian Empire.
The toops healed, reinforcements were in position and more were on their way; my Empire was ruled by a Monarchy and the Hanging Gardens had just been built, so I attacked the Babylonians in 560 AD. They put up a tough fight and I lost like three battles for every win. Finally in 900 AD after a long and gritty war I was victorious.
Sometime by the end of that century the Forbidan Palace was completed in London and the new terratory was doing well. With my Empire secure and off to a good start I considered a peacefull victory but the Chinese attempted to strongarm me for tech and we went to war in 1090. I thought the Bablylonian wars were bad, but they were a walk in the park compared to the Chinese. The Chinese had discovered Gunpowder but were only able to build a few Musketeer's before I cutoff their powder supply. It didn't appear to matter much as thier pike and spearmen decimated my war Elephant's just as easilly. In fact their warriors were doing a fine job of it as well. I'm not certain but I think I lost like 5 or 6 battles for every victory. It was heinous and my punching bag got a lot of use during that war. Finally in 1450 the Chinese were defeated. I was able to build Leonardo's, Corpenicus's, Magellen's, and most of Newton's in all that time. One saving grace of that long and exhausting war was the suprising production of the conquered cities.
I was still considering a peacefull victory at that point, but the Persians had a little over half as much culture as I did and so were a threat for the Culture Victory. I attacked them with Calvary in 1510. The Persian wars were anti-climatic after the difficulties with the Chinese. By the 1600's I had expelled them from their home continent and agreed to peace.
In 1555 the Greeks managed to lure one of my newly conquered Persian cities into their pathetic empire(I lost an Army) and then had the gall to advise me to move my troops or declare war. I conquered them in 1610. The Greek wars put into motion a Domination victory and I went after the Romans (1625-1655), the remaining Persians, and the Southern Aztec colonies. As I was finishing off the Persians (all but for a one tile island city) I built the Pentagon and loaded the extra unit into two Armies. Big mistake as my Galleon's could no longer transport them.
After securing a few Aztecs cities I agreed to peace as my chain of reinforcements were diminshing. Then for the next hundred years or so I beefed up my forces and rushed toward the tank tech. Then in 1758 the Eygptians declared war. I scarfed up their island colonies and struck their homeland in 1774. It was tough going since they had Calvary and were begining to build Rifleman. A short time into the war the Japanese (who were also eguipped with Calvary and Rifleman) surprised attacked me and almost took over my newly conquered island cities. If not for the assistance of the Aztecs(and the MPP and ROP I quickly signed) I would have lost those cities.
In any case, the Egyptians were conquered in 1808 and the Japanese in 1812, I rush built Temples in the captured cities, and after those cities culture expanded I finally achieved my first ever Domination victory.
Another enjoyable but long game, looking forward to tourny #7
If you're wondering how to start a world war its simple. Establish embassies with the other civs then negotiate mutual protection pacts with the civs you want as allies even if you have to pay some money or tech. In the early game you can negotiate military alliances, but these often cost a lot. Once you attack someone the others join in.
One thing I try to do at the start of any war is to go for the enemies resources and luxuries. Pillage the resources and they can't build advanced units, pillage the luxuries and it ties up population as entertainers, therefore less production, or a lot of money has to be put into happiness points and they can't buy stuff. If you can't pillage the resources and\or luxuries directly then take out the roads. You just about always capture lots of workers during a war so roads can be quickly built again.
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