I have seen some mods including an APC - a unit with zero attack rate, but the ability to carry one foot unit (or several), much like a helicopter moving on the ground. I have not yet tried to make an APC, but I have thought of bringing the idea into the early game.
The Worker should be made a foot unit so it can take advantage of such means of transportation.
The cost and capacity of these units should be balanced.
I wonder though: What happens if a zero-defense unit, carrying a nonzero defense unit, is attacked? Are both captured? Or can the carried unit defend? Does it matter whether the carrying unit is a ship, a plane or a ground unit?
Horse Convoy
Moves 3, requires Horseback Riding (maybe Chivalry) and Horses.
Horses are expensive to breed and keep, so they were uncommon in ancient armies. In post-medieval Europe, horses had become essential for civilian and military transportation as well as agriculture and scouting. Riding a horse is much easier than fighting on horseback, so infantry used horses when moving, and dismounted to engage in battle. After the rapid-fire guns of the 19th century made "real" cavalry obsolete, horses were still used for troop movement until automobiles became common. Horses were also useful for colonizing the New World.
Truck Convoy
Moves 4, requires Motorized Trans. Iron, Oil and Rubber.
APC
Moves 4, requires Computers, Iron, Oil and Rubber. High defense rate.
Camel Convoy
Moves 1, treats all squares as road, "wheeled" (cannot enter mountains and jungles).
Requires the new resource Camels, found in deserts and floodplains.
Camels are slower, though stronger than horses. Throughout history, they have been the superior means of transportation in rough terrain without roads, except in extremely wet or cold climate.
Llama Convoy
Like camels, but can enter jungles and mountains. Needless to say, they would require Llamas.
The Worker should be made a foot unit so it can take advantage of such means of transportation.
The cost and capacity of these units should be balanced.
I wonder though: What happens if a zero-defense unit, carrying a nonzero defense unit, is attacked? Are both captured? Or can the carried unit defend? Does it matter whether the carrying unit is a ship, a plane or a ground unit?
Horse Convoy
Moves 3, requires Horseback Riding (maybe Chivalry) and Horses.
Horses are expensive to breed and keep, so they were uncommon in ancient armies. In post-medieval Europe, horses had become essential for civilian and military transportation as well as agriculture and scouting. Riding a horse is much easier than fighting on horseback, so infantry used horses when moving, and dismounted to engage in battle. After the rapid-fire guns of the 19th century made "real" cavalry obsolete, horses were still used for troop movement until automobiles became common. Horses were also useful for colonizing the New World.
Truck Convoy
Moves 4, requires Motorized Trans. Iron, Oil and Rubber.
APC
Moves 4, requires Computers, Iron, Oil and Rubber. High defense rate.
Camel Convoy
Moves 1, treats all squares as road, "wheeled" (cannot enter mountains and jungles).
Requires the new resource Camels, found in deserts and floodplains.
Camels are slower, though stronger than horses. Throughout history, they have been the superior means of transportation in rough terrain without roads, except in extremely wet or cold climate.
Llama Convoy
Like camels, but can enter jungles and mountains. Needless to say, they would require Llamas.
Comment