Spica map
Elden, you would need a copy of my edited .bic file to get the Sylvanians replacing the Iroquois. The Sylvanians are just my own tweak to the game. My later map descriptions don't mention this.
Speaking of maps, I have 2 new ones. Again, these are standard-sized maps with 16 playable civs. The first one, Spica, can be intriguing if you change your .bic file and tweak where the AI can build cities. I have set the Spica.bic file to allow cities only on: grassland, plains, forest, flood plains, and hills. For a real challenge, tweak the terrain setting in the .bic file, and uncheck the box that allows civs to build on hills. Spica is set up so that many resources will require colonies, especially if city-building on hills is not allowed. I play tested it with cities on hills, and it was still interesting.
Here is the Spica file:
Elden, you would need a copy of my edited .bic file to get the Sylvanians replacing the Iroquois. The Sylvanians are just my own tweak to the game. My later map descriptions don't mention this.
Speaking of maps, I have 2 new ones. Again, these are standard-sized maps with 16 playable civs. The first one, Spica, can be intriguing if you change your .bic file and tweak where the AI can build cities. I have set the Spica.bic file to allow cities only on: grassland, plains, forest, flood plains, and hills. For a real challenge, tweak the terrain setting in the .bic file, and uncheck the box that allows civs to build on hills. Spica is set up so that many resources will require colonies, especially if city-building on hills is not allowed. I play tested it with cities on hills, and it was still interesting.
Here is the Spica file:
Comment