I won't be at my computer for two weeks so I can't remember too many specifics but I remember the prereq
Despotism-none
City States-masonry
Deuscracy(couldn't think of a good name, early Theocracy) -polytheism
Imperial -currency
Republic -republic
Monarchy -monarchy
Feudalism -feudalism
Theocracy -theology
Constitutional Monarchy-education
Confederation -printing press
Democracy(almost forgot) -democracy
Stratocracy -military tradition
Imperialism -nationalism
Socialism -industrialization
Communism -communism
Fanaticism -espoinage sp?
Corporate State -corporation
Fascism -radio
Neo-Imperialism-ecology
What makes my mod unique is the govs, with specific improvements, and over 100 new units I've gotten from CFC. I took parts from the Balancer, DoublePleasure, and other mods I liked and added my own touch. I like my government model because governments are first described by their structure, second historical reality, third economic structure, and finaly ideological ideals. Many mods I see floating around either focus too much on ideology or get the governments place in history wrong.
The Socialist gov is ment to represent the utopian goals of the revolution of 1848. Few nations have been able to achieve the balance needed for such governments and similiarly the computer rarely picks socialism.
I haven't yet posted my mod. I think I've gotten most of my government balanced, or the computer chooses govs the way I would like it to.
Despotism-none
City States-masonry
Deuscracy(couldn't think of a good name, early Theocracy) -polytheism
Imperial -currency
Republic -republic
Monarchy -monarchy
Feudalism -feudalism
Theocracy -theology
Constitutional Monarchy-education
Confederation -printing press
Democracy(almost forgot) -democracy
Stratocracy -military tradition
Imperialism -nationalism
Socialism -industrialization
Communism -communism
Fanaticism -espoinage sp?
Corporate State -corporation
Fascism -radio
Neo-Imperialism-ecology
What makes my mod unique is the govs, with specific improvements, and over 100 new units I've gotten from CFC. I took parts from the Balancer, DoublePleasure, and other mods I liked and added my own touch. I like my government model because governments are first described by their structure, second historical reality, third economic structure, and finaly ideological ideals. Many mods I see floating around either focus too much on ideology or get the governments place in history wrong.
The Socialist gov is ment to represent the utopian goals of the revolution of 1848. Few nations have been able to achieve the balance needed for such governments and similiarly the computer rarely picks socialism.
I haven't yet posted my mod. I think I've gotten most of my government balanced, or the computer chooses govs the way I would like it to.
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