Stuie,
Granted for huge map you may need 40 workers. I have not found any problems with 20 for standard size maps. Often I can work well with 8 to 10 native workers. Usually this is combined with 20-40 slaves.
Have you found redoing tile improvements in conquered terrories after RR's to gain anything at all. Corruption and waste are so high and my games seem to end before any benefit from redoing improvements. The only one's I change is 1) roads to strategic/luxuries, 2) irrigate, and maybe if slow game 3) lumber for 2 culture generators.
-- PF
Granted for huge map you may need 40 workers. I have not found any problems with 20 for standard size maps. Often I can work well with 8 to 10 native workers. Usually this is combined with 20-40 slaves.
Have you found redoing tile improvements in conquered terrories after RR's to gain anything at all. Corruption and waste are so high and my games seem to end before any benefit from redoing improvements. The only one's I change is 1) roads to strategic/luxuries, 2) irrigate, and maybe if slow game 3) lumber for 2 culture generators.
-- PF
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