CivPlacementTool (CPT) is made to move civs in a Civilization III save game.
It uses the same format (CPF) as Civ3MultiTool (C3MT), but does NOT require any part of C3MT to run.
CPT is programmed in C++, and should be easier to get running then C3MT. It is also smaller, and it is harder to corrupt a SAV.
CPT does not currently have full support for all functions in the CPF format, but the must common functions are in.
CPT also has mush less error handling then C3MT, and can't load corrupt SAVs.
Version history
--------------------------------------
v1.00
- Can move civs according to a CPF-file, and get the FOW right.
v1.01
- Takes command line parameters
v1.02
- Bug fixed whit lower number of civs then number of entries in the CPF file
v1.03 (only emailed to a few people that had problems)
- Default extensions added to the dialogs
v1.04
- Fixed to work with v1.17f
v1.05
- Upgraded to work with compressed SAVs (1.21f)
List of unsupported functions
--------------------------------------
* CPT does not read any Rules, and uses only the ID for not in-game-renamed civs.
* Only the default FOW format for the CPF-files is supported (but the alternate (original) format is not official, so that shouldn't hurt anyone but me)
Redistribution
--------------------------------------
This tool is not as subjected to change as C3MT, and I'll allow any map creator to include it with his map.
As long as the readme is maintained, and the site (this thread) where they can check for updated versions of this tool is listed in your own readme.
You should also always check if a new version has been released before upgrading your version.
Once more for all that had/have problem with the CopyTool:
This tool is not made in VB, and does not require vb-riuntimes.
v1.00 replaced with v 1.01 after 12 downloads
v1.01 replaced with v 1.02 after 626 downloads
v1.02 replaced with v 1.04 after 238 downloads
v1.04 replaced with v 1.05 after 429 downloads
It uses the same format (CPF) as Civ3MultiTool (C3MT), but does NOT require any part of C3MT to run.
CPT is programmed in C++, and should be easier to get running then C3MT. It is also smaller, and it is harder to corrupt a SAV.
CPT does not currently have full support for all functions in the CPF format, but the must common functions are in.
CPT also has mush less error handling then C3MT, and can't load corrupt SAVs.
Version history
--------------------------------------
v1.00
- Can move civs according to a CPF-file, and get the FOW right.
v1.01
- Takes command line parameters
v1.02
- Bug fixed whit lower number of civs then number of entries in the CPF file
v1.03 (only emailed to a few people that had problems)
- Default extensions added to the dialogs
v1.04
- Fixed to work with v1.17f
v1.05
- Upgraded to work with compressed SAVs (1.21f)
List of unsupported functions
--------------------------------------
* CPT does not read any Rules, and uses only the ID for not in-game-renamed civs.
* Only the default FOW format for the CPF-files is supported (but the alternate (original) format is not official, so that shouldn't hurt anyone but me)
Redistribution
--------------------------------------
This tool is not as subjected to change as C3MT, and I'll allow any map creator to include it with his map.
As long as the readme is maintained, and the site (this thread) where they can check for updated versions of this tool is listed in your own readme.
You should also always check if a new version has been released before upgrading your version.
Once more for all that had/have problem with the CopyTool:
This tool is not made in VB, and does not require vb-riuntimes.
v1.00 replaced with v 1.01 after 12 downloads
v1.01 replaced with v 1.02 after 626 downloads
v1.02 replaced with v 1.04 after 238 downloads
v1.04 replaced with v 1.05 after 429 downloads
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