Originally posted by Ozymandias
By "aerodynamics", if I recall correctly, spitfire pilots would line up aside the V1 with one wing slightly below the V1's, then execute a tight turn, flipping the V1's wing and the cruise missile out of control -- and, no, I'm not kidding!
-Oz
By "aerodynamics", if I recall correctly, spitfire pilots would line up aside the V1 with one wing slightly below the V1's, then execute a tight turn, flipping the V1's wing and the cruise missile out of control -- and, no, I'm not kidding!
-Oz
Yes, the cruise missle does run out. Just like a unmodified version. To eliminate the need to have a sub return to your land and reload, which can be time consuming, on my mod I checked off Re-base. Now you can load cruse missiles onto a sub just using the airbase command.(Just think of it as a small supply ship going to the sub.)
If it has bombardment enabled it curtanly can elimitate an opposing civ's infrastructure(Tile Improvements) and your civ's infrastructure if youre not carefull.
I am not sure. You dont need to worry about loading soldiers onto AEGIS cruisers. If the AEGIS cruser, Subs, etc. have both the load cappacity(example: can carry 2 land units) and Can Carry Tatical Missles enabled.
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