After reading the really negative GF review, a thought came to mind. I really like the addition of resources (no that isn't the thought), and I think it adds a new and realistic element to the game. It struck me that his criticism that oil never seems to end up in your borders is more telling of the element of realism that resources add. After all, that is precisely one of the problems in the world today. But anyways, I didn't write this to attack his review.
My thought was, if in fact resources are turning some of the more casual Civ III players off (do they exist?? they must :-) ), wouldn't it be great if you could have an option to shut them off. From a coding standpoint, I have no idea how easy/difficult this would be. But, it might be a good option for people looking for a less complex game. I like the new realism that resources add, but I can understand how some people might find that it makes the game less fun. Just a thought.
-- Rooster
My thought was, if in fact resources are turning some of the more casual Civ III players off (do they exist?? they must :-) ), wouldn't it be great if you could have an option to shut them off. From a coding standpoint, I have no idea how easy/difficult this would be. But, it might be a good option for people looking for a less complex game. I like the new realism that resources add, but I can understand how some people might find that it makes the game less fun. Just a thought.
-- Rooster
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