Upon attempting to add the Mongols and Arabs to my mod, "THE BALANCER", i experienced lock-ups at the foreign advisor screen. This must be related to the leader animation, has anyone found a way to just substitute still images in the leader area?
Announcement
Collapse
No announcement yet.
Has anyone found a way to add civs yet?
Collapse
X
-
No one has found a way as of yet... it appears that the necessary images may have been hardcoded into the executable. There is a more detailed discussion on the problems encountered in this thread: http://apolyton.net/forums/showthrea...threadid=33937
Sorry I didn't have better news
-
From looking in the civ3 folder, these are all of the leader pictures and animations.
Foreign advisor shots: civ3/art/advisors. 1 file with 12 circles (3 moods, 4 ages) for each civ
Civilopedia pictures: civ3/art/civilopedia/icons/races. 1 large pic, one small one for each civ
Diplomacy animations: civ3/art/flics. 8 flics per civ: 2 in each age
Endgame pics: civ3/art/leaderheads. 10 pics per civ: normal, angry, conquered small, conquered large, cult, cult (small circle), happy, kiss, small happy, small kiss.
Comment
-
But it IS working, isn't it? You can add civs, you just don't have all pics in the screens. I've added civs in a BIC file and it seems to work fine (at least in the first turns, I didn't have time to test more yet)"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
Comment
Comment