The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
i have a little request ... can u please make water,trees,river,mountain graphics for the old green color?i liked it better (and without raised land).
i am thankful.
As for the roads going through the hills; I simply changed the colour, so the roads going through the hills is Firaxis's doing.
I'm not sure about the jungle, but I wouldn't be surprised if it's the same case, because Firaxis had little or rather no control on how the roads will look on each terrain.
Thanks everyone for your comments, really appreciated.
Trifna: my thoughts exactly
About changing roads/railroads; it really is not that easy, the amount of roads and railroads there are and the intricate system they use to connect to each other is so large and complicated that it'd take me months and months to do it and it wouldn't change much AT ALL. I'd only be able to change the appearance, but I can't change the way they um.. 'travel'? and connect.
You will notice that a lot of the land has not been raised, it's quite a job in itself, I'd like to make it look really good and realistic, you'll notice one peninsular is raised and has a nice shadow and waves around it, I want to make the rest like that too, but the amount of work is quite big, there are like 100 diamonds and 6 PCX files, that's 600 diamonds I'd have to go through! It's time consuming and when I came to that realization, I decided to just let the modpack out.
When the editor is released and it has everything we all want, then I will get back to doing new graphics, hopefully they will allow new city improvements, new resources, new units, unlimited terrain, etc. Then we can make Civ3 what we want it to be, I can play my part by doing artwork for all the things we want to add.
For example, we may all want cotton to be a new resource, if you want a cotton image that looks like the same artwork as the other resources in the game, then you can definitely ask me.
Last edited by FrostyBoy; November 12, 2001, 19:23.
Snoopy... just like MMX, I would like the old gray mountains and hills with the old colored grass... maybe toss in your jungles too (they rock), but I kinda like the old forests... mostly, I really want the old grey mountains like MMX!!!!
Wolfshanze Mod: for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4!
Great work snoopy! I've been waiting for you to post your terrain improvements. I swear, the guys at firaxis must have put all of 15 minutes of work into the jungle graphic. I used to chop down all the jungle just to get rid of the UGLY graphics.
Now I use Snoopy(r) Brand Graphics and I'm a sane man again!
thanx snoopy,im using your river and trees with the original landscape.
but mostly i want to use the gray mountains and the amazing deep blue colored sea you have created, with the original green landscape...i just feel that the moded green is to much greenish for me
can u make it please?
2. Angled shaft with cable-car and winch mechanism like in modern coal mines.
Also, could you have the snow on just the trees (forest-tundra)
and not on the ground; it would make the picture less pixelated.
Same problem with that beige pixelation on some of the forests.
I'm using the files now, sn00py, and it looks like Civ3 had a facelift. I thought the original graphics were good but now they look great. (and this is coming from an anal retentive graphics artist)
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