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For those having problems with the science advisor with custom BIC files

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  • #16
    Originally posted by Sinapus
    ATI Rage Pro 16MB. Version 4.12.6294

    Dell Computer, Intel Pentium III, 650Mhz, 128MB RAM

    Tried the glsetup, but it didn't appear to have anything available to upgrade when I ran the 88MB file.

    The mod I was using is named civ3mod.bic and it is displaying the problem with the science advisor. I will try reinstalling the game when I have a chance and saving a backup of civ3mod.bic when I have a chance to double check this.
    Okay, update. I completely uninstalled Civ3, reinstalled the program and saved a copy of civ3mod.bic.

    Then I started a game using civ3mod.bic as a scenario, without modifying it.

    Still got the problem with the Science Advisor.

    Oddly enough, when I went into the editor and opened up civ3mod.bic, I couldn't get it to use default rules for some reason. I don't know if that is a bug or a feature. Oh well.
    |"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
    | thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

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    • #17
      Oddly enough, when I went into the editor and opened up civ3mod.bic, I couldn't get it to use default rules for some reason. I don't know if that is a bug or a feature. Oh well.
      The reason for that is the "default rules" ARE civ3mod.bic. So choosing "use default rules" would basically be telling it to use the rules it already has. Wouldn't make much sense
      Better to be wise for a second than stupid for an entire lifetime.

      Creator of the LWC Mod for Civ3.

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      • #18
        Only one of those problems im having is the science advisor with scenarios.

        Windows ME
        Athlon 900
        Voodoo 5/5500 PCI (last drivers 3dfx did before going out)

        I could give you more exact system specs, but judging from the variety already posted, it doesnt seem to be related to that too much.

        I do *see* lines in the science advisor though, they just dont actually connect to any of the techs :P And nothing is selectable.

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        • #19
          Originally posted by Plutarck


          The reason for that is the "default rules" ARE civ3mod.bic. So choosing "use default rules" would basically be telling it to use the rules it already has. Wouldn't make much sense
          Okay. Now that makes senses.

          So I should just keep a copy of civ3mod.bic for safekeeping and instead of loading the scenarios, mod the active file and simply start games as normal?
          |"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
          | thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

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          • #20
            I'm also having problems with the Science Advisor and custom scenario files. Lines DO draw in the Science Advisor screen, but I don't think they're drawing correctly. They all connect to the upper-left corner of the relevant advance. And I cannot select any advance, which means I have to Ctrl-Alt-Del Civ 3 since Chuck won't let me leave the Science Advisor screen without selecting an advance to start researching. I haven't been able to try out the Diplomacy screen since I can't get far enough into an edited game to make contact with anyone...

            Voodoo 3 3000
            Windows 2000
            P3, 733, 128 MB Ram

            -Jamie

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            • #21
              Sinapus: Yup, that's exactly what you do until they fix it so you can load a .bic as a Scenario
              Better to be wise for a second than stupid for an entire lifetime.

              Creator of the LWC Mod for Civ3.

              Comment

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