Im playing a Despotism. I have a city with three population. I have two military units (each producing content) and one temple (producing content) and three luxury items producing happiness. I have rushed the heck out of that place. It shows two content people and one unhappy person, which means I have to convert the unhappy person to an entertainer, which leaves the city less productive and two content and one happy person.
I do not understand the math here. Even if it were 3 unhappy people (from constantly rushing), shouldn't the temple and two soldiers turn them all content and then the luxury items turn them all happy? Not 2 content and 1 unhappy.
What's the deal? Thanks for any guidance. This is really annoying me and frustrating my strategy.
I do not understand the math here. Even if it were 3 unhappy people (from constantly rushing), shouldn't the temple and two soldiers turn them all content and then the luxury items turn them all happy? Not 2 content and 1 unhappy.
What's the deal? Thanks for any guidance. This is really annoying me and frustrating my strategy.
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