Two things to consider for war in Republic. One is to keep it short, at least not longer than 20 turns. The other is to get lux to keep the people pacified.
Short wars require doing damage, best if you can grab a couple of cities. This brings them to the table for peace.
Knowing and doing are not always that easy, but avoid wars with overseas civs as you will have a hard time getting things done quickly.
Short wars require doing damage, best if you can grab a couple of cities. This brings them to the table for peace.
Knowing and doing are not always that easy, but avoid wars with overseas civs as you will have a hard time getting things done quickly.
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