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I wonder whether the game is winnable at all from this point with the Germans running panzers.
This is Monarch. The game is likely winnable, but IMHO it would be a good idea to switch out of Monarchy and into Republic or Democracy. Staying in Monarchy gives the AI an edge....
Okay, how do I take a screenshot in the CIV game? Something I've never done and I figured I could fool around w/ it for a long time but someone could probably tell me in 60 secs.
Not too technical.
Thanks,
StoryTeller
INCA,
If I'm always at war, how could I sustain a republic or democracy?
Originally posted by StoryTellerSJEM
Inca,
If I'm always at war, how could I sustain a republic or democracy?
The extra trade you will obtain in republic will allow you to use the luxury slider to control unhappiness related to war weariness. With an extra trade coming from every tile that already generates a trade (which will be all of them if you have a typical road network), you will have plenty to spare for the luxury slider.
To quantify:
If your tiles produce an average of 1.5 trade under Monarchy (which would be a high average), then in Republic you will now have every tile produce 2.5 trade on average. This means anything under 40% luxuries (the extra +1 trade Republic bonus / 2.5 total trade per tile) will result in a net improvement. In the process of being a Republic, you'll also set off many WLT*D in your cities, thereby reducing waste even more in those cities and increasing your production. If you have a reasonable number of luxuries, in conjunction with markets, war in republic is a non-issue.
If I didn't explain my example well enough above, you could save a trial version of the game, record your trade baseline under Monarchy, make the change to Republic or Democracy, than compare your empire baseline after adjusting to keep folks happy. It'll be easy to quantify if there is an improvement.
Perhaps others can weigh in on the benefits of Republic vs. Monarchy at this stage of your game (having marketplaces, banks, etc).
I would stay in Monarchy if you have been at war a long time and will be staying in war. Especially with drafting, that si not going to make tehm happy.
If you have a large empire you can get all the free support you need. I am playing a game someone had given up on at demi and they were in monarchy and I am just doing zero research and stealing techs. They left the game while one whole age behind and I am nearly caught up now.
You can do lots of war in Republic, but it take lux and markets and even then if it is nearly never ending, it can get rough. So it would just depend on your empire.
I would not want to take an 7,8 or 9 turn anarchy if not Religious for anything. A large empire will surely draw a big number.
So I'm dark green here and as you can see the Germans are in the top left. The Zulu are just about gone, Persia is a nuisance and Babylon was wiped out two turns ago. I took their last city in the middle which means I now have an open road to Germany.
In the upper right, you'll see some of my cities and then a big gap of open land to Germany. This is where Germany is attacking me big time. They have about 50-65 units, mostly infantry or marines, and they have yet to take any cities.
For every unit I lose, they lose 5-6.
My separate main continent is shipping more units either to the front or to Germany territory to pillage.
I have a little over 4000 GP now. I figure that as long as I get my pick I can get mobile warfare and then I'll just overwhelm them.
If it is going well, then stay with it. If you need to do better, you can set up a trap. Either try to get them to chase a wounded unit, while you bombard them and pick off units or set up a suck town for them to head for and do the same thing.
Okay, moot issue. I was led to believe that you could steal tech outside of a tree line but that isn't the case. I need to get like 2-3 techs before I can get tanks and the Germans are too far ahead of me.
If I had tanks I could make it work b/c I have way more cities. But, at this point, I'm not sure. My best offense is artillery and cavalry while they have tanks and marines and bombers.
A good Stack of Doom, composed of Infantry, Artillery, and Cavalry should do it. As long as they do not have Mech Infantry, you should do ok. Judging by what you said earlier, you can overwhelm them with numbers before theey get stronger defenders.
Here's the rub: it takes me 10-15 turns to get enough money to steal tech from the Germans (i.e. I get about 300 plus if I spend nothing per turn).
The whole plan in having monarchy was to have loads of cash and conscription abilities to overwhelm my enemies.
That worked out pretty well until Germany took a great lead.
Additionally, I'm still unclear why the civs, when beaten to a pulp, will give me mucho gold and border cities but balk at giving tech. Not sure if I care for the patch addition to the game unless I'm missing something.
Originally posted by StoryTellerSJEM
Additionally, I'm still unclear why the civs, when beaten to a pulp, will give me mucho gold and border cities but balk at giving tech. Not sure if I care for the patch addition to the game unless I'm missing something.
This is not normal. Even on a huge map, you should be able to get some techs after taking/razing 5 cities, at most.
If your game is not patched, we might be talking about a different game (some differences between versions of Civ3 are huge), so maybe stop listening to me.
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