You do not even know if there are any better civs around, unless you have gotten those history notes to tip you off.
Smyrna has no production and it could. All citizens are entertainers? If you want to starve them, ok. You can still starve them and have a few working to get some production from them.
How did you manage to get to 390AD with so many neighbors and not have any armies? This is the key to gaining the upper hand in a map like this to me. You have to either out produce them by superior management or you have to out trade them or you have to smash someone. Best to combine all of these elements.
Your window of power for the MW is closing or maybe closed already, so you needed to have used it with a vengence before now. Once pikes and knights show up, you won't be getting a lot from MW's.
My position is that players should stick to standard maps size, until they are well schooled in managing an empire. Then move to other sizes. I feel that huge maps are an invitation to bad habits at most levels. The large number of civs will mean early contacts for the AI and cheap researching.
This will lead to danger at emperor level and beyond for players that do not run a tight ship. In a huge map, I intend to have the contacts with all civs first. On a panga, that may not work, but it should still be possible.
Smyrna has no production and it could. All citizens are entertainers? If you want to starve them, ok. You can still starve them and have a few working to get some production from them.
How did you manage to get to 390AD with so many neighbors and not have any armies? This is the key to gaining the upper hand in a map like this to me. You have to either out produce them by superior management or you have to out trade them or you have to smash someone. Best to combine all of these elements.
Your window of power for the MW is closing or maybe closed already, so you needed to have used it with a vengence before now. Once pikes and knights show up, you won't be getting a lot from MW's.
My position is that players should stick to standard maps size, until they are well schooled in managing an empire. Then move to other sizes. I feel that huge maps are an invitation to bad habits at most levels. The large number of civs will mean early contacts for the AI and cheap researching.
This will lead to danger at emperor level and beyond for players that do not run a tight ship. In a huge map, I intend to have the contacts with all civs first. On a panga, that may not work, but it should still be possible.

), I agree complelty... when starving cities down, I leave the cits as entertainers until the end of the resistance, and then after that I switch all entertainers to taxes.
I've done a lot of re-arranging of city placement, and also have gotten Temples, Libraries, and Markets built out most everywhere useful, have established the tech lead, and have all 8 luxes.
A *LOT* of terrain improvement to catch up on, and I'm still banging away at that, especially in the western empire.
).
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