EDIT: this explanation is wrong and generally sucks because it is poorly written. See below.
A variant of that tactic:
Say you conquer another civ, but for whatever reason leave them with 1 city. You could kill 'em, but chose not to get things from them for peace (tech, probably). But you want them dead, to make absolutely sure none of the cities you've just taken flip back to them. But you also want to keep your reputation spotless.
You spot another AI's stack of doom approaching you. They are going right past the 1-city civ...
Heh. The AI will make deals with you right up until the very moment they attack you. So, use your soon-to-be-enemy to destroy your former enemy, and possibly buy yourself an extra turn to respond to the new threat.
-Arrian
A variant of that tactic:
Say you conquer another civ, but for whatever reason leave them with 1 city. You could kill 'em, but chose not to get things from them for peace (tech, probably). But you want them dead, to make absolutely sure none of the cities you've just taken flip back to them. But you also want to keep your reputation spotless.
You spot another AI's stack of doom approaching you. They are going right past the 1-city civ...
Heh. The AI will make deals with you right up until the very moment they attack you. So, use your soon-to-be-enemy to destroy your former enemy, and possibly buy yourself an extra turn to respond to the new threat.

-Arrian
I don't quite follow you, Arrian. What are you proposing? Say you're at war with America and you reduce them to one city. You don't want to finish them off because you want tech, etc., from them in a peace treaty. America has contact with everyone, presumably, or at least enough that you can't simple wipe them out without a rep hit. Then you spot an Aztec stack moving towards you, past the American city. How do you get them to attack the Americans at this point?
And fun, I'm sure.
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