I forsee much illness in that town T.
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Grassland Wheat - Irrigate or Mine?
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Yes, PITA, and yes, a ridiculous Settler Pump is what I have in mind.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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I hate floodplains/desert starts like that. It takes a while to get any decent shield production and there is always the risk of disease.
[story for no reason] I had the weirdest games last night. The first one was going really well until my capital was toasted by a volcano. I didn't notice it when I built on the start spot! Doh.
The second one was just strange. I was playing as Rome (Monarch/standard/8civs/continents as per the normal), and my start spot had a river, several bonus grassland, and some floodplains. Instead of researching pottery, building a granary and going for a settler pump, I chose to pump out several warriors, a couple of archers, and then a settler to settle a more food-rich site to the SE (that also had ivory). I ended up starting two wars at the same time early in the ancient age - against Scandanavia and the Byzantines. I ended up capturing Trondheim and generating a MGL in the process (not to mention nailing a couple of settler teams). Even better, they repopped and I got 100g + worker + 2 techs out of them for peace. I ended up getting one tech out of the Byzantines for peace with them. The MGL became my Forbidden (in Trond) as soon as it became available. I built Zeus, which largely cancelled out my lack of iron, and the Hanging Gardens. So I've got Ultimate Power locked up, right?
Wrong. Several other civs got really tasty starting spots and the tech pace moved faster than normal (which I believe is the Byzantine's fault - basically the whole world knew each other early on and I, OTOH, knew only Scandy, Byz, and Persia, due to my stupid failure to build a curragh). This resulted in the AI snatching Sun Tzu (in Constantinople, so I was able to capture it) and the Sistine from me (an overseas civ, damnit). The Sistine!! Losing that in a UP game!? You shoulda seen the look on my face. Additionally, the Persians (who were on the other side of the Byzantines from me) actually gained a branch tech lead on me for a short time in the mid-middle ages (gunpowder). And when they attacked me (while I was fighting the Byzantines again) it was all I could do to hold my position despite 2 AC armies (I now have 3 ). Immortals with Pikemen for cover
Where it not for two SGLs (used on Bach & Smith), I may have lost more wonders to the AI.
In a game that has provided me with 4 MGLs, one of them ultra-early. In a game where I hamstrung one of my neighbors right off the bat, and hampered another early as well. In a game where I had ivory (Zeus), horses, and was able to grab 4 luxuries in my REX phase!
How/why did this happen, I asked myself. My conclusion: it's not all about having settler/worker pumps. Population is huge, but so is terrain. Specifically, shield-rich terrain. Sure, the oddly fast tech pace resulted in an big cascade effect, and it was silly of me to not find the time to build a curragh (my first ship ended up being a caravel) but I would have overcome that if I'd been able to scrounge up the shields. I beat the AI to Theology and Invention... I just couldn't build the darned wonders before they got there. I didn't have any decent wonder cities. IIRC, my best production city was my FP site, at ~15 shields/turn. Rome produces 10spt. I had almost no hills in the empire.
I've decided (not just because of this game) that hills are just incredibly powerful tiles. See! See! I sorta kinda got back to the topic. Hills + Grassland is where it's at. If I go back to the game I was playing prior to last night, I had several core cities at or over 20spt (my cap, Seoul was a 25spt city).[/story]
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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Originally posted by Arrian
I irrigate it only if needed to get to +5 fpt. Otherwise, mine.
-Arrian*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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I meant under despotism, in the early going.
I will definitely irrigate if needed to get the city to size12 later on.
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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