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The Cossack: The Russian Panzer

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  • #16
    Byzantines

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    • #17
      Kuciwalker

      LOL

      Yes, 2 attack galleys can really shut them Vikings down the poo hole.

      -Ron
      "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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      • #18
        Originally posted by barbeerhj
        Player1

        The knight also has 3 defence, a massive improvement over the 1 defence offered by the longbowmen.

        Speed is over-rated if you ask me. It is going to do little to take out enemy positions other then being able to retreat from battle. Also, the main advantage of speed early on is that it lowers the amount of time the enemy can reinforce his position, neglegated very much after RRs.
        Multiple attacks with speed is fairly good though.
        "Yay Apoc!!!!!!!" - bipolarbear
        "At least there were some thoughts went into Apocalypse." - Urban Ranger
        "Apocalype was a great game." - DrSpike
        "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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        • #19
          It's much better to have a stack with bombard units though. And a Longbowman (or better, a Medieval Infantry) + a pikemen costs the same as a Knight, overall is better at attack and defense (if you really want to suicide the pikeman), and is more versatile. The only difference is it is slower, which doesn't matter if you're bringing along Trebuchets.

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          • #20
            Apocalypse

            The Knight has 2 movement, and can only attack once in a turn. Once again, speed is not that good if you are trying to pop those city defenders. I'd much rather make a few pikeman and then a bunch of longbows/mid. inf. to take cities.

            Making a bunch of knights is not bad either, but one must consider the following.
            1) You are paying 70 shields, 40 for the 4 attack and 30 for the 3 defence.
            2) In the time you have made 10 knights you will have spent 700 shields, and most consider 10-8 the normal amount of units you need to start an offensive.

            With the same shields, you can have 14 Mid. Inf./Longbows and 4 Pikeman for a reasonable defence, that is 18 units to use, and that is assuming you will want defence from their archer/Mid. Inf/Longbows counter-attacks.

            All in all, this is not Civ3 Vannilla. I remember the days where knights were considered "top dog", but it is just makes more sence not to over-do knights.

            -Ron
            "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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            • #21
              Bleh....

              Sorry Kuci, didn't realize you had already typed that.
              "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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              • #22
                Kuciwalker

                In the matter of Mid. Inf. Versus Longbows, you really have to consider what the opposition is.

                The 2 bombardment can really help out the pikemen get the edge in HP if you havn't brought your trebuchets. And assuming that you are bringing Pikeman, the 2 defence offered by Mid. Inf. isn't a very big advantage in itself

                Also, bring trebuchets can really negate any terrain advantage you would like to give your pikeman when moving towards an enemy city. I for one alway try and keep my units on a mountain or Hill to give my pikes the edge with a 6 or 4.5 defence.

                -Ron
                "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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                • #23
                  In the matter of Mid. Inf. Versus Longbows, you really have to consider what the opposition is.


                  Med. Inf. cost the same as Longbows, have the same stats except 1 higher defence, and require Iron as opposed to no resources. In a comparison with Knights, you assume you're going to have Iron and thus use Med. Inf. instead of Longbows.

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                  • #24
                    Kuciwalker

                    The only real edge to using Mid. Inf. that I can see if you have built up a lot of Swordsman from previouse wars and have an ample supply of gold which to upgrade them with.

                    But, I if I was making a new army, I would probably make Longbowmen just for their bombardment, even IF I had Iron avaible to me. Anyways, both of the units upgrade into Guerillas at the same price, which I believe is very expensive.

                    -Ron
                    "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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                    • #25
                      now I see what you're talking about, the defensive bombard. I forgot about that. Yeah, that probably makes them better than med. inf., unless you're really tight on resources and can't afford escorts (in which case 2 def will serve you better than defensive bombard)

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                      • #26
                        Kuciwalker

                        If you are really tight on time or shields, then it is probably best not to engage a nation with a military equal or better then yours.

                        Indeed, I would never march deep into another dude's territory without knowing that freaking archers may be able to beat my Mid. Inf. or Longbowmen.

                        -Ron
                        "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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                        • #27
                          Even more frightening...warriors beating up on my Longbowmen!


                          -Ron
                          "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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                          • #28
                            If you are really tight on time or shields, then it is probably best not to engage a nation with a military equal or better then yours.


                            True.

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                            • #29
                              Lol

                              I remember one game where I was so desperate to stop the enemy offensive on me, I starting popping out warriors from a lower production city just to damage their undefended longbowmen, and provide cannonfodder for my beseiged cities. Most troubling times in a nations history I may add.

                              Most disturbing was that I took a good number of them down JUST with my veteran Warriors. What kind of idiocracy is that, stone age units knocking up on Midevil aged ones.

                              -Ron
                              "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. " Voltaires

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                              • #30
                                RNG

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