I was reading up on the three cavalry units shown on the Military Tradition advance, and I happened to click on the Cossack for no reason but to appease my curiosity about it's history.
After doing so, I was shocked to see "can attack multiple times" as one of its militaric traits. This instantly got me wondering, blitz on a 3 movement unit.....sounds like the panzer. With this, I started to wonder why I havn't saw this sooner, surely such a powerful advantage in the late Middle and early Industrial age would be more flambouyant in nature.
Consider the following, can counter-attack enemy units THREE times with one unit, assuming it is right by them and it survives with decent HP. Also, this could mean a powerful and stunning offensive push against a foe who does not have musketmen yet, or even pikemen if he was that unlucky.
In addition, this blitz could all you to "hit, run, hit" against enemy workers and terrain improvements. All of this makes me consider picking the Russians next game just to try out those blitzing cavalry charges.
I remember the unit being ranted upon as being the most unuseful UU in the game, having a 4 defence instead of the normal 3. In fact, when I was still a newbie, I remember Arrian saying "the unit really is not that special compared to other nation's cavalry", perhaps now it is.
-Ron
After doing so, I was shocked to see "can attack multiple times" as one of its militaric traits. This instantly got me wondering, blitz on a 3 movement unit.....sounds like the panzer. With this, I started to wonder why I havn't saw this sooner, surely such a powerful advantage in the late Middle and early Industrial age would be more flambouyant in nature.
Consider the following, can counter-attack enemy units THREE times with one unit, assuming it is right by them and it survives with decent HP. Also, this could mean a powerful and stunning offensive push against a foe who does not have musketmen yet, or even pikemen if he was that unlucky.
In addition, this blitz could all you to "hit, run, hit" against enemy workers and terrain improvements. All of this makes me consider picking the Russians next game just to try out those blitzing cavalry charges.
I remember the unit being ranted upon as being the most unuseful UU in the game, having a 4 defence instead of the normal 3. In fact, when I was still a newbie, I remember Arrian saying "the unit really is not that special compared to other nation's cavalry", perhaps now it is.
-Ron
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