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Meh. First we have to all agree on what cheating is. I frequently reload when, for instance, that city in disorder is still in disorder and I slap my forehead and remember that I was going to adjust the luxury slider before I hit end turn, but don't reload to get different results from the RNG. Some consider that cheating, I just consider it costing myself extra time due to forgetfulness.
I only ever restart when I have a really bad start, like a tundra island or desert or jungle, although what I could consider not to be exploits other people do consider exploits.
I always hear about the innocent bystanders. Where are all of the guilty ones? -Vince278
Originally posted by Solomwi
Meh. First we have to all agree on what cheating is. I frequently reload when, for instance, that city in disorder is still in disorder and I slap my forehead and remember that I was going to adjust the luxury slider before I hit end turn, but don't reload to get different results from the RNG. Some consider that cheating, I just consider it costing myself extra time due to forgetfulness.
I would do this if I could be bothered to wait through the AI turn again. I cant.
As a general rule I wont reload after bad combat; the exception is if my empire looks fragile after a series of bad turns, I will reload and do things differently. I know this is cheating, but I have neither the time nor the will to start over when things go bad (espec as I prefer modern era to any other).
I occasionally reload when I hit the wrong key and send my unit in the wrong direction (if it is critical, like missing a departing troopship, for example). Or when I accidentally order a unit to forest (ctrl-N) instead of mine (ctrl-m) a square.
Like you, Solomwi, I consider it a time penalty, because I usually have to begin the turn over from the autosave, which can be a real pain later in the game.
Thats kinda realistic though... you wanted one thing and get another, reminds me of Birmingham city council.
One thing I HAVE to reload for all too often is I'll be hitting spacebar to cycle through the units I dont want to move, then wham, I've hit space when the unit I wanted to mave came up, meaning I'm unable to move it for a turn. This problem has bugged me since the days of Colonization; STILL theres no way to reactivate a unit if you accidentally do this.
Could someone please make this minor change in Civ4??
Well I think we need a clarification of the reload and stuff. If reloading for a better start or some slipup such as listed above, no one cares in a private game.
If we are talking about no preserved seed and reloading to win a battle or prevent a flip or something, that is another story.
Originally posted by spy14
Thats kinda realistic though... you wanted one thing and get another, reminds me of Birmingham city council.
On both sides of the pond.
One the spacebar thing, if I don't want to move a unit this turn, I fortify it. That way, I can still change my mind and don't wind up doing the very thing you described.
Originally posted by spy14
One thing I HAVE to reload for all too often is I'll be hitting spacebar to cycle through the units I dont want to move, then wham, I've hit space when the unit I wanted to mave came up, meaning I'm unable to move it for a turn. This problem has bugged me since the days of Colonization; STILL theres no way to reactivate a unit if you accidentally do this.
Hit "W" instead of spacebar -- this skips the unit in question and proceeds to the next unit. If you accidentally hit "w" on the unit you want to move, you can just manually select the unit and move it or you can cycle through all units again. When you're done, just click on the "end turn" button on the infobox or "enter" and your turn will end immediately.
Good ideas, although if I fortify my satellite units (mainly ships) I tend to forget all about them. Hitting W sounds good... I usually do this with a "marker unit" i.e an inconsequential unit that I always hit W on, and when the play no longer shifts to another unit I know its time to make any last minute changes before the AI turn.
I never reload. I consider all events, even movement mistakes, as part of the game. If the game successfully irritates me enough, I just quit and start a new game.
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