Originally posted by Rommel2D
True the walls disappear in the graphics, but there is still an icon on the city screen that says "city walls" next to it. I have no actual experience one way or the other, but I'd be surprised if the ZoC effect disappeared just because the graphics change...
True the walls disappear in the graphics, but there is still an icon on the city screen that says "city walls" next to it. I have no actual experience one way or the other, but I'd be surprised if the ZoC effect disappeared just because the graphics change...
You are right in that the icon remains... I believe this is so that if the city decreases in size, you won't have to build the walls again, and for the graphical purpose: if you've ever looked at the city view graphics (or whatever it's called), you can see parts of the walls intact in large cities, with the city spreading beyond them. It makes sense the walls have no effect above size 6 because they wanted to model the fact that no large city can be surrounded by defensive walls.
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