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What's an acceptable turn time?

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  • #31
    I seem to recall a toggle was introduced to prevent the aimless wandering of AI units.

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    • #32
      10sec-1min

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      • #33
        Originally posted by dunk
        1-3 minutes.

        The biggest problem with the AI turns is that they move every unit every turn.... and in circles.
        Pressing the 'SHIFT' key also helps.
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

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        • #34
          Pressing the 'POWER' button is becoming my solution.
          Haven't been here for ages....

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          • #35
            That should kill Windows nicely after a few attempts...
            "Bite my shiny metal ass" - Bender B. Rodriguez

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            • #36
              Yep. Doing that to Windows is like scratching a record.
              "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
              "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
              2004 Presidential Candidate
              2008 Presidential Candidate (for what its worth)

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              • #37
                Disgusting

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                • #38
                  Originally posted by vmxa1
                  I seem to recall a toggle was introduced to prevent the aimless wandering of AI units.
                  Interesting that it would be made into a "toggle".

                  Who would ever want to keep it on?

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                  • #39
                    Great! Where might we locate said toggle??
                    "Bite my shiny metal ass" - Bender B. Rodriguez

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                    • #40
                      Originally posted by spy14
                      Great! Where might we locate said toggle??
                      place the line "NoAIPatrol=1" to Conquests.ini

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                      • #41
                        /edit: double post (7 min later, what the...)
                        Last edited by Conqueror; June 15, 2004, 11:48.

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                        • #42
                          Oh yeah think I was playing about with that about a year or so back. Cheers!
                          "Bite my shiny metal ass" - Bender B. Rodriguez

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                          • #43
                            Ack. We have to edit the .ini file. How fun. Thank the developers for making it so accessible. I will definately place that line into the file.

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                            • #44
                              Ideally, not over 10-15 sec. I voted 0-10 since that's nearest.

                              BTW, is it the same where I place the aforementioned line?
                              Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                              I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                              Also active on WePlayCiv.

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                              • #45
                                EDIT: Misunderstood the question.
                                Long-time poster on Apolyton and WePlayCiv
                                Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                                7th President of Apolyton in the 1st Civ3 Democracy Game

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