Announcement

Collapse
No announcement yet.

The submarine thing is a joke, right? Right?!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I never use subs, so I never noticed this.

    But it is pretty pathetic. A professional gaming company creating a game with such a horrible bug. They should be ashamed of themselves. . It appears to be an amatuer mistake.

    Comment


    • #17
      Thing is, there's apparently one guy working on the C3C patches, and he didn't help write the code in the first place, so finding what went wrong seems to be rather less than trivial.
      Why can't you be a non-conformist just like everybody else?

      It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
      The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

      Comment


      • #18
        Pathetic, yes. Shame upon them. However, I found the bug useful in a recent game when I wanted a war w/out starting it myself. I just put a sub in the AI's way.
        "We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'

        Comment


        • #19
          Originally posted by Dissident
          I never use subs, so I never noticed this.
          I got used to using them in PTW. They are an extremeley potent weapon, as you could park a dozen or so of them right outside cities of countries without them knowing, or follow their fleets around undetected. Conquests added the feature of the sub being able to choose its target in a stack (which is brilliant), but this bug mars that.

          Still, what RMS (Royal Mail Steamer?) proposed would be a useful exploit. But not enough of one to balance the bug.
          Tutto nel mondo è burla

          Comment


          • #20
            Were subs stealth in PtW? I may be recalling this incorrectly, but I seem remember the AI calling me on it when I sent them into its territory.
            "Guess what? I got a fever! And the only prescription is ... more cow bell!"

            Comment


            • #21
              Originally posted by TheArsenal
              Were subs stealth in PtW? I may be recalling this incorrectly, but I seem remember the AI calling me on it when I sent them into its territory.
              Nope, I used subs in PTW and could roam around AI territory at will.
              Tutto nel mondo è burla

              Comment


              • #22
                In PTW the movement was Stealth but the attack wasn't so you couldnt select a target from a stack.
                "Bite my shiny metal ass" - Bender B. Rodriguez

                Comment


                • #23
                  Boris, I guess you play mostly SP? This thread kinda tells it all wrt the bugs found in MP. Hopefully they'll get em fixed and I'll give it a try again, but if not, Rome Total War will be out this fall.
                  We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                  If any man be thirsty, let him come unto me and drink. Vampire 7:37
                  Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                  Comment


                  • #24
                    I never use subs, so it isn't much of an issue for me, but it is definitely annoying that they still haven't fixed this bug.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                    Comment


                    • #25
                      It's not only subs, Arrian. It's stealth units in general. I have seen the Byzantines declare war on the Abbasids a couple of times, because they ran with their settler/spearman pairs into Assassins (who were after me, because I was as Germany just there with own "business" ). Highly annoying, and it should be fixed ASAP.

                      Comment


                      • #26
                        Doh. I didn't know that. I don't play the Conquests either (I played a few at first, but I'm an Epic Game kinda guy).

                        Anyway, no disagreement here: this needs fixing. My opinion of Conquests (and the companies that made & sold it) will remain mediocre until this, and the few other remaining bugs are dealt with. Even when they are fixed, I will remember the buggy release (Conquests was actually worse than PTW when it comes to bugs-on-release, wasn't it?). I may even have the willpower to wait on CivIV until it drops in price and the showstopper bugs (which will very likely be present) are patched out.

                        -Arrian
                        grog want tank...Grog Want Tank... GROG WANT TANK!

                        The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                        Comment


                        • #27
                          It's hard to imagine C3C being worse than PtW given that there was a patch for PtW on the day of its release.
                          We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                          If any man be thirsty, let him come unto me and drink. Vampire 7:37
                          Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                          Comment


                          • #28
                            In conquests It will ask the human player if they want to go to war or not but the AI should allready know were the subs are and be able to avoid them If and only if they want to.
                            Absolute power corrupts absolutely

                            Comment


                            • #29
                              We should stop calling it the "sub bug", and start calling it the "sub exploit". Firaxis seems to go way out of its way to fix even the most obscure human exploits. At least that's the way I see it......or am I wrong?
                              "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

                              Comment


                              • #30
                                Well, I still don't think the bugginess of release PTW or release C3C beats release Vanilla ...

                                (On the plus sides, it messed up a couple of pirate friends of mine, who couldn't patch their cracked games - serves 'em right!)
                                Why can't you be a non-conformist just like everybody else?

                                It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
                                The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

                                Comment

                                Working...
                                X