Just wondering if nuclear plants have been changed in any way to increase the chances of meltdowns in Conquests?
As I recall, about the only thing that could cause a meltdown was if a city was rioting for a full turn (with a 50% chance if this ocurred). Any changes in Conquests?
- Z
As I recall, about the only thing that could cause a meltdown was if a city was rioting for a full turn (with a 50% chance if this ocurred). Any changes in Conquests?
- Z
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