If you offer a civ X gold per turn but i) you have no gold ii) are running a deficit and iii) have no army costs or improvements costs the recipient civ still gets the gold.
There is a potential huge exploit here, primarily present in the early game. Player A can gift massive amounts of gold but not actually having to pay anything, whilst player B would start to roll in the dough.
I asked about this at CGN and miccofl said when this happened "it gave a pop-up [a declare war prompt] when you push the button to end the turn, it prompts you to go back and make changes. It won't say why you are declaring war but if you will not have the funds [...] you agreed to make payment with then you will get the pop-up. Confused the hell out of me the first time it happened."
I played a hot seat game the other day to test it out. No pop-ups appeared, the gold was not 'given' but was still 'received' between the two human players. Cash used for science and luxuries still went towards them. I presume the feature described by miccofl no longer exists in v1.15 Conquests.
Anyone here know what the dillio is on this issue? I've found in my own testing that this licence for co-operative civs to print money can be very lucrative indeed. Of course most people will accept this as cheating and agree not to use it, but I wanted to raise the question - how well known an issue is this?.
There is a potential huge exploit here, primarily present in the early game. Player A can gift massive amounts of gold but not actually having to pay anything, whilst player B would start to roll in the dough.
I asked about this at CGN and miccofl said when this happened "it gave a pop-up [a declare war prompt] when you push the button to end the turn, it prompts you to go back and make changes. It won't say why you are declaring war but if you will not have the funds [...] you agreed to make payment with then you will get the pop-up. Confused the hell out of me the first time it happened."
I played a hot seat game the other day to test it out. No pop-ups appeared, the gold was not 'given' but was still 'received' between the two human players. Cash used for science and luxuries still went towards them. I presume the feature described by miccofl no longer exists in v1.15 Conquests.
Anyone here know what the dillio is on this issue? I've found in my own testing that this licence for co-operative civs to print money can be very lucrative indeed. Of course most people will accept this as cheating and agree not to use it, but I wanted to raise the question - how well known an issue is this?.
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