This trait just does not work for me. My scouts find barbs before they encounter huts. My warriors get minimum good things from the huts. Even if I do get a tech lead, the other civs give me awful trade offers. The bonus for the trait goes away sometime during the Ancient Age. (This is the opposite of Commercial which starts out weak and gets stronger later.) If I work at it, I can get a tech lead without an Expansionist trait and then enjoy whatever benefits come from the other trait I got instead.)
Voted 2.
Voted 2.
(even on large/pangaea maps)
)

Now that was an extreme case, I'll grant, but it's utility is far too dependent upon luck and my luck is far too often pretty poor. 
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