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Getting goods from goody huts.

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  • #16
    There are plenty of tricks to popping goody huts. Here are some (redundant with other posts, but I thought I'd make a complete summary for ease-of-access).
    • Expansionist civs will never get barbs from a hut (obvious, but have to include it for thoroughness ).
    • You will never get barbs from a hut if you have no military units.
    • The chances of getting barbs from a hut increase with difficulty level and with barbarian agression level. On Sid you cannot get Settlers, cities or techs (?). On Deity you cannot get cities.
    • You cannot get a Settler from a hut if you are either building one or already have one in existence. Additionally, you must (?) have the average number of cities or fewer in order to get a Settler.
    • When you recieve a tech from a hut, it is very often the tech with the least value (e.g. Ceremonial Burial or Pottery first). Additionally, you cannot get the tech you are currently researching unless it is the only tech available for you to research.
    • If you pop a hut by building a city next to it, it will never give barbarians.
    • Border expansions popping huts CAN produce barbarians, so beware.
    Last edited by Jon Shafer; April 19, 2004, 20:42.

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    • #17
      When getting a tech from a hut, I was under the impression that you can't get the tech you are currently researching. Is this true?
      mmmmm...cabbage

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      • #18
        Originally posted by Trip
        When you recieve a tech from a hut, it is always the tech with the least value (e.g. Ceremonial Burial or Pottery first).
        This is definitely not true, although it is more likely to get cheaper techs than more expensive ones.

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        • #19
          Originally posted by Cabbagemeister
          When getting a tech from a hut, I was under the impression that you can't get the tech you are currently researching. Is this true?
          Also true. Will add that in.

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          • #20
            You can get the tech you're currently researching if it is the only tech available. For example, if you're researching Writing and have discovered all the techs except for Writing and the post-Writing techs (Phil, CoL, Lit, MM, Republic) you can pop Writing from a hut.

            Catt

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            • #21
              QuasiOT: You do get the gold bonus if you destroy an active tribe by expanding your culture over it. The defending Warrior remains, and will defortify and start look around for trouble.
              Why can't you be a non-conformist just like everybody else?

              It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
              The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

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              • #22
                Originally posted by Last Conformist
                QuasiOT: You do get the gold bonus if you destroy an active tribe by expanding your culture over it. The defending Warrior remains, and will defortify and start look around for trouble.
                Or in Conquests they'll stay fortified until the end of time.

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                • #23
                  No, I want to improve that land. I have to commit genocide and wipe out all the Barbs
                  You just wasted six ... no, seven ... seconds of your life reading this sentence.

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                  • #24
                    Isn't there a city number requirement for popping a settler, as well? Something like at least one civ must have more cities than you do, IIRC.
                    Solomwi is very wise. - Imran Siddiqui

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                    • #25
                      Originally posted by Solomwi
                      Isn't there a city number requirement for popping a settler, as well? Something like at least one civ must have more cities than you do, IIRC.
                      Yes, you must have less than the average number of cities (not sure if this is 100% true or not).

                      My list was quite incomplete I now see, thanks to everyone for the help.

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                      • #26
                        You can't get a Settler or a city from a hut on Sid. Don't think you get Techs either.

                        On Deity you can get Techs and Settlers, but not cities.

                        On Demigod and lower you can get everything.

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                        • #27
                          It's <= average number of cities. Otherwise the turn 2 Settler would never show up... everyone has 1 city at that point.

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                          • #28
                            Originally posted by Aeson
                            It's <= average number of cities. Otherwise the turn 2 Settler would never show up... everyone has 1 city at that point.
                            Right, I have my list updated to reflect that (which I didn't phrase properly in my post).

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                            • #29
                              I am not sure if you are precluded from getting tech from huts on Sid. It is just that most of us will not try to pop them for a long time, unless it is in the capitol borders with no warriors.

                              I am tempted to say that I have gotten a tech from a hut, but I am not sure I trust my memory on that.

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                              • #30
                                Originally posted by vmxa1
                                I am not sure if you are precluded from getting tech from huts on Sid. It is just that most of us will not try to pop them for a long time, unless it is in the capitol borders with no warriors.

                                I am tempted to say that I have gotten a tech from a hut, but I am not sure I trust my memory on that.
                                I ran a test on a Sid level biq. file in which I popped 50 to 100 huts and never got anything but maps and warriors using an expansionist civ. Not an exhaustive test, but still reasonably persuasive.
                                The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                                Anatole France

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