If this has been posted already then I apologize.
I have noticed an interesting change in Civ3 bombardment between version 1.15 beta and 1.22.
In 1.15, your bombardment would FIRST damage city walls, then UNITS, and finally either population or improvements last.
In 1.22, it seems that there is a *chance* for your bombardment to damage improvements on the very FIRST bombardment.
I found this in my first 1.22 game; a catapult bombarded a town, and the first thing it did was destroy the town's temple. I was surprised at that one. Then the other catapults in the stack injured the units.
I found that interesting, as I never had that happen with 1.15, and thought I would pass it along and see what everyone else discovers...
I have noticed an interesting change in Civ3 bombardment between version 1.15 beta and 1.22.
In 1.15, your bombardment would FIRST damage city walls, then UNITS, and finally either population or improvements last.
In 1.22, it seems that there is a *chance* for your bombardment to damage improvements on the very FIRST bombardment.
I found this in my first 1.22 game; a catapult bombarded a town, and the first thing it did was destroy the town's temple. I was surprised at that one. Then the other catapults in the stack injured the units.
I found that interesting, as I never had that happen with 1.15, and thought I would pass it along and see what everyone else discovers...
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