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Most of what I have heard is it is not good for much. First you need to learn two optional techs in the industrial age. This can be very detrimental to getting to key techs first and to the next age.
Second your cities can lose pop and that will be expensive. No culture in captured cities until you have the majority.
You will likely be in your second government already and if not religious it will be painful to switch again for very little gain.
If you can afford the side trip to learn those techs, you already have the game in hand.
Monarchy for the rest of the game is best left to Deity and Sid levels. You just do not need to be in war so much that WW is going to break you below that in a normal game.
In fact if not religious, I would not switch to monarchy at all in any game. I would want to be in a form that remove MP, so I can free up those units.
Fascism and Monarchy are not that different. Fascism is slightly better because you get more free unit support, more MP, and a bit less corruption. On the other hand you get the Fascism penalties.
The "if you want to go for war, then choose Monarchy" saying is a leftover from before C3C. Communism, the other warmongering government, is much better than both Monarchy and Fascism in most situations under C3C. Try it.
vmxa1 mentions Religious civilizations because they can switch governments with just one turn of Anarchy.
Go into your civiliopedia and look about each (or some) nation. You'll see that the game refers them at: Religious, Indistrious, Millitaristic, Commercials, Agricultural, Seafaring.
Just click on each word, it will give you a small description.
Alexman speaks truth: Communism in Conquests is very powerful.
Almost certainly too powerful, as a matter of opinion.
Though communism is an optional tech like Fascism, it at least allows an improvement that any government will gain benifits from: police stations. So it's not quite the same cost-benifit of researching fascism.
It has received just minor changes. The Secret Police HQ increases the OCN, and the FP increases the OCN more than in PTW.
However, the biggest boost to Communism comes from the new corruption model for the FP for all the other governments, which removes the ability to have two separare cores in your empire.
Yup. Communism is now relatively more powerful as well as absolutely more powerful. The regular governments were all weakened when the FP was weakened.
I should post the Babylonian game I have going where I decided to experiment with Communism. I own roughly 1/2 the world, and my empire is incredibly productive.
Only if I could understand how the FP functions in C3C
So long...
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But, it's not second core for for rank corruption (how many cities between this that capitol). Still, for this onc, it increases OCN, which reduces effects of this corruption.
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