Until recently, I had no idea about any of the opening strategies, and was at a loss how to keep up with the AI in tech so that it did not disappear of the horizon, or Archer rushes, etc (Luckily I did figure out about REXing, though).
The teaser threads for AU 501 and AU 502 have helped to teach me some different openings, IE building a worker in high food areas first/or second, the advantage of granaries, and, thanks to Duckis' emperor thread, 4 turn settler pumps.
I want to know how to expand militarily in the ancient era, on emperor levels upwards. I have no problems winning by diplomacy or domination with tanks, but in the ancient era I do not do to well. (Except in REXing, which I'm pretty good at).
So could all you wise and cunning generals out there help me by telling me your ways of opening a game successfully?
The teaser threads for AU 501 and AU 502 have helped to teach me some different openings, IE building a worker in high food areas first/or second, the advantage of granaries, and, thanks to Duckis' emperor thread, 4 turn settler pumps.
I want to know how to expand militarily in the ancient era, on emperor levels upwards. I have no problems winning by diplomacy or domination with tanks, but in the ancient era I do not do to well. (Except in REXing, which I'm pretty good at).
So could all you wise and cunning generals out there help me by telling me your ways of opening a game successfully?
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