Originally posted by alexman
Warpstorm, it's not that the AI thinks it needs money more than workers. They gave me their workers AND their money in exchange for an alliance.
Warpstorm, it's not that the AI thinks it needs money more than workers. They gave me their workers AND their money in exchange for an alliance.
Something in first turn makes it buggy.
For fair game, skip diplomacy in first turn.
Player 1, the workers are given to each civ in the player setup, so that's not related to difficulty level. This scenario actually gives zero extra AI starting units to all difficulty levels.
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