I finally started my first Conquest scenario yesterday. I had been saving the Conquests to enjoy after the initial C3C bugs were resolved, and 1.15 seemed like a good patch.
Well, I played the first 7 turns of the Rise of Rome conquest on Deity and then I quit.
Why?
I played as Rome, and on turn 1 I bought the workers of every civ in exchange for a military alliance against Carthage. They gave my all of their gold and workers in exchange for allowing them to help me with my war!
On turn 4 I met the Skythians, who had contact with nobody else, despite sharing a border with the Persians. I sold contacts to the Skythians to everyone for all their gold and maps again.
On turn 6 I conquered Carthago. Evidently, Carthage, like Rome, starts with an Army, but fills it with just one Numidian Merc and leaves it sitting in the capital. What could have been a great battle of my 3-Legionary Army against their 3-Numidian merc Army, ended as a slaughter of their single unit.
Are all conquests this bad? Didn't anybody catch these things before they were released?
If these things had been caught during the beta testing period, I bet we would have a better AI for the epic game as well.
I guess to get more enjoyment I needed to role play more and use fewer exploits against the AI. But when, for example, the capital of Macedon is Athens (should be Pella, BTW - Athens is not even in Macedonia) I was having a hard time treating the scenario as anything but another random game.
Well, I played the first 7 turns of the Rise of Rome conquest on Deity and then I quit.
Why?
I played as Rome, and on turn 1 I bought the workers of every civ in exchange for a military alliance against Carthage. They gave my all of their gold and workers in exchange for allowing them to help me with my war!

On turn 4 I met the Skythians, who had contact with nobody else, despite sharing a border with the Persians. I sold contacts to the Skythians to everyone for all their gold and maps again.
On turn 6 I conquered Carthago. Evidently, Carthage, like Rome, starts with an Army, but fills it with just one Numidian Merc and leaves it sitting in the capital. What could have been a great battle of my 3-Legionary Army against their 3-Numidian merc Army, ended as a slaughter of their single unit.
Are all conquests this bad? Didn't anybody catch these things before they were released?

If these things had been caught during the beta testing period, I bet we would have a better AI for the epic game as well.
I guess to get more enjoyment I needed to role play more and use fewer exploits against the AI. But when, for example, the capital of Macedon is Athens (should be Pella, BTW - Athens is not even in Macedonia) I was having a hard time treating the scenario as anything but another random game.
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