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  • why feudalism is better than republic

    .
    Last edited by ZEE; December 22, 2010, 19:55.
    The Wizard of AAHZ

  • #2
    I hardly ever pay anything for my military (of course, I don't play late game)

    you don't have enough cities

    Jon Miller
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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    • #3
      I play republic btw

      the only time I would do feuadlism is if I had no sources of freshwater near (and was religious)

      JOn Miller
      Jon Miller-
      I AM.CANADIAN
      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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      • #4
        .
        Last edited by ZEE; December 22, 2010, 19:56.
        The Wizard of AAHZ

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        • #5
          If you have 20 towns you will have a lot of trouble getting to 120 units, it seems to me.
          If I have 20 cities by fuedalism, at least 10 will either be 12 or close to it. That give about 40 units free support. If I have 60 total, I will pay 40 gold. That is no strain for a republic. 60 units seems about right, if many are workers.
          I don't want 120 troops in the ancient age. If I had that, I would have killed everyone on the land mass already.

          What WW will I have, if have 120 units? I would not have a war. No one will attack me and when I attack I will eliminate them quickly. Anyway if I am in the ancient age and getting Fuedal, I am probably in Despot and they don't have WW.

          So when do I have 120 units? Well it will be very late in the game and I may be better off going to Communism.

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          • #6
            .
            Last edited by ZEE; December 22, 2010, 19:56.
            The Wizard of AAHZ

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            • #7
              I guess my real point is that you will not have 120 units in the ancient age.

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              • #8
                Originally posted by vmxa1
                I guess my real point is that you will not have 120 units in the ancient age.
                maybe not, but certainly in the early medieval age if you 'have' to win by conquest...
                The Mountain Sage of the Swiss Alps

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                • #9
                  as in this pic (1305AD)
                  Attached Files
                  The Mountain Sage of the Swiss Alps

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                  • #10
                    Feudalism is better if having up to 6 pop cities, while republic is better in other case.

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                    • #11
                      .
                      Last edited by ZEE; December 22, 2010, 19:56.
                      The Wizard of AAHZ

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                      • #12
                        you are getting bigger than you need to be to win (you don't need that many troops to be dominant)

                        also, still being at that tech at 1305 AD?

                        you are not learning fast rnough, really

                        Jon Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                        Comment


                        • #13
                          Isn't it a little crazy to address this without considering your play style for the game in question? My first (and only, to date) C3C game netted me a smallish area with plenty of rivers plus the pyramids. Before I even got as far as researching the republic, more than half of my cities were over size 6. It doesn't take a genius to spot that under those conditions not only do you do better in terms of both upkeep and excess cash for research in republic than in feudalism, but you get to go to republic sooner.

                          Of course it would have been possible to take advantage of Feudalism by shrinking my towns, founding lots of new ones to take advantage of the unusde space, and built up an army to go and beat up on Aztecs to the south (who have a monstrously large army). Whether that would have worked out better in the long run is anyone's guess. But since I felt like playing this game in a more builder fashion, republic was clearly the only choice worth considering.

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                          • #14
                            in republic in the anceint age

                            lets say you have 10 7-12, and 10 1-6 (so pretty early in the game) - so ~40 free troops?

                            and this is probably earlier than feudalism, at feudalism time frame you would probably have 15+ 7-12s in a 20 city empire

                            5 coastal cities, 5 defensive troops
                            20 cities, 20 workers
                            if you are attacking, you don't need boderguards, that leaves you with 15 free attackers + (however many you want to pay for)

                            and much much better science and money than feudalism

                            not only would you have bigger cities, but also you would have more trade per square

                            Jon Miller
                            Jon Miller-
                            I AM.CANADIAN
                            GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                            Comment


                            • #15
                              .
                              Last edited by ZEE; December 22, 2010, 19:57.
                              The Wizard of AAHZ

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