with a greater production&growth capacity?
I never thought of it either - I read something by Aeson somewhere(maybe in this thread, I should reread it) that made me try it.
And yes, bonus tiles seriously affect the value of much of this stuff. By nature a 4-turn settler pump is a special case, but if you are presented with a situation that allows it and you don't know how it works, you can end up missing out on a huge advantage. Even if the circumstances don't allow a 4-turn pump you can often get "close" with a 6 turn pump that's not as efficient or as fast, but still hard to argue with considering the alternative of using every city to produce a settler at size 3.
I'm off to print this thread and reread all the good stuff the vets have said here (and all my ignorance. taking the bad with the good, heh.)
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