i've started an emperor, 31civ, 200x200 map, playing as the mayans (raging barbs means lots of free workers). i've got a great starting location with enough cattle to have a 4-turn settler pump and bring out an additional warrior every 2nd turn after producing the settler.
so i've REXed a lot and am no. 1 by area and population.
i had forgotton that i had settler-bopped china several turns ago and was still at war. after about 10 turns mao contacted me and wanted peace... and was ready to give me 3 of his 6 cities!!! they all were just size 1 or 2, but still it gave a big dent in china's growth.
as next i declared war against all civs with less than 2/3rds of my power and demanded cities from them after some turns of fighting-less war.
now i've got 15 highly unproductive, far away cities which never will be useful, except maybe in communism. they won't grow beyond size 2 (starvation and unhappiness stopping them) and are affecting my corruption, because of the OCN.
what should i do? keep them? disband them? give them to civs from the other side of the world so that they suffer corruption? or should i hang on to them and wait for communism? or even wait for flight, build airports and have and effective way of transporting my troups out there (at 200x200 distances are very far)?
anyway, this strategy may be considered as exploit, but it's highly effective on the power graph. the more cities i get by demanding, the more other countries i can demand from. all it costs is losing the possibility of a diplomatic victory.
so i've REXed a lot and am no. 1 by area and population.
i had forgotton that i had settler-bopped china several turns ago and was still at war. after about 10 turns mao contacted me and wanted peace... and was ready to give me 3 of his 6 cities!!! they all were just size 1 or 2, but still it gave a big dent in china's growth.
as next i declared war against all civs with less than 2/3rds of my power and demanded cities from them after some turns of fighting-less war.
now i've got 15 highly unproductive, far away cities which never will be useful, except maybe in communism. they won't grow beyond size 2 (starvation and unhappiness stopping them) and are affecting my corruption, because of the OCN.
what should i do? keep them? disband them? give them to civs from the other side of the world so that they suffer corruption? or should i hang on to them and wait for communism? or even wait for flight, build airports and have and effective way of transporting my troups out there (at 200x200 distances are very far)?
anyway, this strategy may be considered as exploit, but it's highly effective on the power graph. the more cities i get by demanding, the more other countries i can demand from. all it costs is losing the possibility of a diplomatic victory.
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