My and my wife just purchased Civ 3 gold and have been playing it on our home TCP/IP Lan, and whether we play "Turn Based" or "Simultaneous Move", each unit takes about 3 seconds before it responds to its command.
It's come to the point that the game has become unbeareable to play due to the excessive amount of time needed to simply move units around.
There is also a delay when selecting items such as cities.
When playing a regular single-player game, everything runs smoothly.
Both systems exceed the reccomendations.
Nothing is wrong with the LAN - works normally with every other game.
My guess is I would have to play around with some .INI file in the civ directory.
It's come to the point that the game has become unbeareable to play due to the excessive amount of time needed to simply move units around.
There is also a delay when selecting items such as cities.
When playing a regular single-player game, everything runs smoothly.
Both systems exceed the reccomendations.
Nothing is wrong with the LAN - works normally with every other game.
My guess is I would have to play around with some .INI file in the civ directory.
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