Originally posted by swat-spas2
Right, it would appear the principal problem is that in order to kill 'streaks', the probability of an nearly equal combat is skewed heavily toward the 'better' unit.
Right, it would appear the principal problem is that in order to kill 'streaks', the probability of an nearly equal combat is skewed heavily toward the 'better' unit.
I think that the only reasonable interpretation of a streak is that we don't want 'misbegotten' ones. And those only come from poor PRNGs. Let streaks happen. The universe has ordained that they should exist.
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