Wow, soooooo many scenarios. When do I get to the real game?
Only 2 left, Napolean and WWII. WWII has a limit of 50 turns so I can see why build options are restricted for that scenario.
But, whats the deal with Napolean? I haven't started playing yet, but even though settlers are listed in civopedia and no modification is noted for this scenario. I can't get settlers to appear on the build menu.
Is no settler build option a bug or restricted design element?
Thinking it may be a problem with first turn, I let scenario row to second turn with no action, and still no settlers available.
What about when capture cities? Still no option of bringing along a settler? Scenario limit is about 100 turns, this doesn't make sense.
France is settup strangely:
-- 2 leaders, great,
-- almost all cities have 3-4 entertainers, this sucks.
I can understand a need to go to war for luxuries, but with so many entertainers, a key French trait is negated.
So, what do you all think?
[ ] bug in scenario, or
[ ] scenario unadvertised design "feature"
And while thinking,
[ ] does removing settlers from build queue make sense?
[ ] why is this scenario only 100 turns and not 150?
[ ] if you were designing the scenario, what changes would you make?
Thanks for the feedback.
-- PF
Only 2 left, Napolean and WWII. WWII has a limit of 50 turns so I can see why build options are restricted for that scenario.
But, whats the deal with Napolean? I haven't started playing yet, but even though settlers are listed in civopedia and no modification is noted for this scenario. I can't get settlers to appear on the build menu.
Is no settler build option a bug or restricted design element?
Thinking it may be a problem with first turn, I let scenario row to second turn with no action, and still no settlers available.
What about when capture cities? Still no option of bringing along a settler? Scenario limit is about 100 turns, this doesn't make sense.
France is settup strangely:
-- 2 leaders, great,
-- almost all cities have 3-4 entertainers, this sucks.
I can understand a need to go to war for luxuries, but with so many entertainers, a key French trait is negated.
So, what do you all think?
[ ] bug in scenario, or
[ ] scenario unadvertised design "feature"
And while thinking,
[ ] does removing settlers from build queue make sense?
[ ] why is this scenario only 100 turns and not 150?
[ ] if you were designing the scenario, what changes would you make?
Thanks for the feedback.
-- PF
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